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saucesauce

108
Posts
12
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A member registered Jan 13, 2025 · View creator page →

Creator of

Recent community posts

Nice job! The game was super fun and addicting. I got about a 5500. Awesome job!!

Great game! The changing rules and powerups with the colors was a great idea, and I think you did a really good job with it! I got a score of about 350 I believe. Suggestion: I would make the numbers on the targets much bigger - even making targets with larger health bigger and more distinct would be good. It would help the player know what to focus on. Overall, great work!!

Nice game! The vibe was super fun and cozy (music is a great fit), and it is a neat idea. I agree with others it was a bit simple - perhaps you need to max  out a few other stats at the same time, and there are tradeoffs between maximizng  one vs the other? Overall, awesome job!!

Awesome game! The mechanics here was very well executed - I really appreciate games that are designed in a way that don't need a tutorial. Will be finishing all the levels later. Great work!!

Neat game! Impressive amount of work for only 3 days, and the story is well written and the characters are fun. I was a little surprised there were not more healing checkpoints in between sections, and I don't play many RPGMaker games so if there was a way to save I did not know it. Anyway, amazing work!!

Nice work! I think the music was a good selection. As others have said, I think it needs a little more stuff to make it more interesting, as well as a shorter timer. Maybe more points for answering faster? That way it encourages  estimation instead of just calculating it out. Great job!

Fun game! The concept is pretty cool, and the sound effects really give that gamefeel to make it fun to rack up combos. The hitboxes were janky, but otherwise it was a pretty good experience. Awesome work!!

Neat game! I like the concept a lot, the setup and the music make it feel very cozy. My suggestion: get rid of the money idea. I think this would be a bit better if players could experiment freely and didn't have to be so deliberate in their choices (right now you get like 3 chances to win the first round, which is extremely difficult). Fully lean into the cozy vibe. Overall, awesome job!

Fun game! I liked the animations and the concept a lot. The game looks very polished. I wish knowing the tells gave me just a little more of an advantage over the other guy - once I figured out the patterns I didn't feel like my odds were that much better. Maybe I wasn't playing optimally and it was a me issue. Anyways, awesome job!!

Fun game! I had fun blowing other people up, and a lot lot of fun watching them blow themselves up. I agree with others the pace was a bit slow - I also think it could have benefited from some music, or at least some sound effects. Awesome job!

Well I have my choice for "best game of jam" now. Awesome work!

Neat game! I like the concept and the graphics and music are really good. I found it a  little difficult mostly because I felt like there wasn't many enemies I could match up easily. Also there is a minor bug where the game saves the enemies you shot last game into the next if you die before you confirm. Altogether, awesome job!!  

Nice game! It was a simple but well-executed concept which made it fun! The laser sections were impossible for me because I could not see the whole screen at the same time, though maybe that is just an issue with my setup. Awesome job!!

Fun game! The switching was challenging but fun and original, I had a good time with it! I might suggest having something like shapes or letters to match up the carts and destinations instead of just colors - this makes it more colorblind friendly and also just easier to see where things should go. Awesome work!!

Nice game! I enjoyed the graphics and music a lot. Would love to see some more difficult  levels in the future. Awesome work!

Neat game! The character design being your ammo count was a cool feature! As others said, I think making bullets more desirable to have would be good - perhaps make enemies harder to dodge? (Or to change it completely, what if instead of bullets it was HP?) Either way, awesome work!!

Awesome game! The idea is super cool, and though it is a little challenging to figure out the right combination, I had a really good time playing it. The graphics are very fitting too. Great work!

Super cool game! The concept is great and  you executed super well! Got to level 6 - I'm saving the final levels for later. Awesome job!

Fun game! The controls were pretty smooth, and the shooting was good! Suggestion for the tutorial - make the text bigger and more readable, I had a hard time trying to understand what to do (especially with things shooting at me). Awesome job!!

Great game! I love the artwork, and that each of the numbers has their own stats (4's and 6's are quite a handful lol). Awesome job!

Quite a challenge! It took me a few attempts but I did beat it. Awesome work!

Fun game! The button sounds were well done and made the game easier and more fun. Unfortunately when I bought the new sounds it caused the game to stop telling me at all what buttons were being chosen at all. Still a good time. Awesome work!

I really liked the concept of the upgrade system! I hope you can add a little more polish in the future because it is a really cool idea. Awesome work!

I love the papers please concept! I also like how you used the limitation in a creative way! Unfortunately the instructions button was bugged which made it very difficult to progress through the game without restarting. I hope you are able to fix it because the game has a lot of potential. Awesome work!

I really like the concept! I wish there was a little more of a tutorial, I had a hard time getting the second ball type to work. Am I supposed to have multiple swings, or do I need a hole in one? Either way, awesome work!

Cool game! The concept feels fresh and it was fun to see the planets fly all over the place. It would have been nice for my changes to the planets to be saved between attempts, instead of having to redo all of it every time I failed. Awesome job!!

Cool game! You did a good job with the level design, especially in the beginning teaching the players concepts. I think it might be a bit better to have all floors act as gates, instead of resetting to the beginning if you touch the wrong color. It made it a little treacherous to navigate at times. Awesome job!!

Super fun time! It is a simple but fun concept, and the game atmosphere is very chill and pleasant. I felt the guard option was a little too OP - some way of making that choice more of a risk would be nice.  Awesome job!

Fun game! The concept is really cool and you executed really well. A minor suggestion: I wish the commands were executed a little faster - I think it would help the pacing a little. Awesome job!

Same issue here, I'm not sure if it is intentional or not.

Super fun game! It looks really polished and it is a super cool concept! The levels with the negative numbers were the cherry on top. Awesome job!

Fun game! The design is super minimal but it worked well. It also controlled super nicely. The final round I got 93 (got pretty tough at the end). Awesome job!

Neat game! The plinko concept was pretty cool and it worked pretty well! I think it could be more fun if the  numbers moved around every time a ball scored or something similar - it would add a bit more variety. Awesome work!

Really neat game! As others said, you really nailed the theme down perfectly. I think this is one of the more creative implementations of it I've seen, and it works really well. Awesome job and thanks for sharing!

Neat game! For the controls I might suggest making it a little less floaty, and making the S button more of a brake instead of an instant stop. It felt a little unnatural for me while I was playing. Regardless, I had a good time, so thank you for sharing! Congrats on your first game jam submission!

Really neat game! I like the concept a lot and you executed it really well! I might suggest some more reaction time especially in the beginning, or making the color codes more like the white one so it is easier to remember. Nonetheless, this is really great, thanks for sharing!

Nice idea! This is a really cool concept for a game. As others said, it needs some improvements for it to work (I was only able  to kill enemies by using the basic missile and ignoring the command mechanic entirely), but it seems like it really has potential. Thanks for sharing!

Fun game! I liked the upgrade system between waves, it added some more fun on replays. I wasn't able to get past round 4, but it was still a good time! Thank you for sharing!

Awesome game! I had a fun time shooting the asteroids and grabbing upgrades. Would have played longer if my hand wasn't tired from clicking. Great work and thanks for sharing!