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A member registered Aug 28, 2022 · View creator page →

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We did not have time to give the egg character an attack you have to gather the pea's soul as soon as you spawn then hold C and switch to the pea the pea has the ranged attack.

This is the funest cheap copy i have played lol. Great Job!

Definitely felt like a cheap copy lol. I probably would have made the pigs the eggs to include the special object some more  but I get the lore aspect too. Great Job!

This was a cool take on and old game with more time this could be a better version of the original. I did not see very much use of the special object though. but great job anyways!

Great execution on a proven game premise that fits the theme and special object. Great Job! Also, love the graphics!

All you where missing is a navigation agent and an egg spawner and this would have been really fun! The visuals are great and o love the idea. Great job though!

I would have like some sort of indicator that you made the wrong choice. Overall great job!

I had an issue where i leveled up while in a fight with a slime and it made the next attack pop up over the level up slot machine. so, i did not get to add another skill.

I have already addressed this issue and will be posting the update tonight

Yeah, I'm already in the works of giving it a little update with that in mind.

Thanks for the feedback!

Yeah the sound cuts out in the browser but no in the editor i still have not figured that out and yeah it definitely needs some better balance lol.

Thanks for the Feedback!

I will be adding keyboard functionality on the next update and for some reason the background music cuts off in browser but not in the editor.

I appreciate the feedback!

I really appreciate the feedback I will be doing a little update based on this.

Thanks!

Thanks!

(1 edit)

I will be doing a little update based on this feedback!

Thanks!

(1 edit)

I will be doing a future update based on your comment!

Thanks for the great feedback!

Great job! I would have liked for it to have more ship identifying factors. It would feel more satisfying if there was another identifier. also i think the shade should be toned down a little.

Overall It's a great game!

I think this is the best designed puzzle game I have played so far. I understand you where developing it solo so you may not of really cared about the graphics but clean up the graphics  and it did take me a minute to realize that you can combine colors. the indicator at the top was not that apparent to me. If you cleaned it up a little bit and ad some more levels this would be a really great puzzle game. also, I really enjoyed that there felt like a little bit of a skill aspect when it comes to the movement.

Great Job!

The game and concept was really great! It looks good also. I would give some conductive criticism on the level design the levels seemed to easy and I think having the movement also allow you to move around corners in one click (as long as you have the steps) would have made it feel better. I was not really a fan of the sound design it seemed to cluttered.

Great job Though!

This is a game I have seen in many different forms. I would have liked to see some twist or spin to this classic game concept. 


Great job Though!

I really like the concept and it is satisfying to complete a level. The only thing I would suggest is some polish. The trajectory indicator in the preview should indicate to the player that the other planets have a gravitational pull and maybe like a pulsing indicator to show the players that you are supposed to click on the planets.

Great job overall though!

Thanks for the feedback. I did not even think about the color blind aspect. I guess that's something that gets overlooked often. Also I did realize at the end of development that maybe changing it to a round based game and having the tracks randomize would be a little more fun but unfortunately the way i did the cart movement system i would have had to scrap it and redo the whole thing. lol