I had an issue where i leveled up while in a fight with a slime and it made the next attack pop up over the level up slot machine. so, i did not get to add another skill.
HashTagDev
Creator of
Recent community posts
I think this is the best designed puzzle game I have played so far. I understand you where developing it solo so you may not of really cared about the graphics but clean up the graphics and it did take me a minute to realize that you can combine colors. the indicator at the top was not that apparent to me. If you cleaned it up a little bit and ad some more levels this would be a really great puzzle game. also, I really enjoyed that there felt like a little bit of a skill aspect when it comes to the movement.
Great Job!
The game and concept was really great! It looks good also. I would give some conductive criticism on the level design the levels seemed to easy and I think having the movement also allow you to move around corners in one click (as long as you have the steps) would have made it feel better. I was not really a fan of the sound design it seemed to cluttered.
Great job Though!
I really like the concept and it is satisfying to complete a level. The only thing I would suggest is some polish. The trajectory indicator in the preview should indicate to the player that the other planets have a gravitational pull and maybe like a pulsing indicator to show the players that you are supposed to click on the planets.
Great job overall though!
Thanks for the feedback. I did not even think about the color blind aspect. I guess that's something that gets overlooked often. Also I did realize at the end of development that maybe changing it to a round based game and having the tracks randomize would be a little more fun but unfortunately the way i did the cart movement system i would have had to scrap it and redo the whole thing. lol