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Psycho, an adventure inside the brain's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #7 | 4.208 | 4.208 |
Presentation | #9 | 4.292 | 4.292 |
Overall | #9 | 4.010 | 4.010 |
Concept | #20 | 3.917 | 3.917 |
Use of the Limitation | #23 | 3.625 | 3.625 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
André Santos
Software used
Unity
Use of the limitation
Mushrooms die when they release all of their spores, and you can use spores to push yourself into the air
Cookies eaten
0
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Comments
Nice game with a unique concept! The limited jumps really had to make me think if jumping was worth it or not. The art style is simple but fascinating, and the levels were decently hard but not geometry dash level hard.
Overall, Great game!
Oh my, I loved this one!! Nice game!!
Love the visuals of this game! feels very polished for a game made in 3 days!! i also love how to used the limitation in this game, making me plan out when to jump and whether its worth it or not.
Great art and music! Very playable. The first time I played it I managed to jump over the brain and got stuck.
Thanks for letting me know!
I don't have words to describe this game, it's the best game of the event.
congratulations😊
This game has a future
Thank you for the feedback!!
So clean, wow. The physics of the platform, the intro where he's falling through the abyss, the cute music, damn. What a weird and cool premise and use of theme.
The level components are so diverse, it manages to never get boring the whole way through. The use of limitation s super cool too. This is my favorite so far.
Thank you!!
Fantastic! The whole experience just gels together really well, with the clean 2-bit art style to the choice of music and the environmental design to match the brain setting
Platforming is tight and responsive, and it's fun to try and figure out how to minimise jumping. It'd be nice to have a slight acceleration and deceleration to sideways movement, but besides that the speed and jump felt just right which made for a great experience.
Also, just wanted to say that I loved the look and feel of the chains for suspended platforms and bridges :)
Thank you for the feedback!! I think i understand what you mentioned about the movement, i'll definetly try to do that to see how it plays!
This puzzle platformer has an incredible mood! The music is great, the visuals are juicy, and the controls are very smooth. Left me wanting more!
I enjoyed the fact that I had to think before wasting a jump, added a lot more thinking to the usual platformer experience.
Good job on this one!
Thank you!! I also really enjoyed your submission!
Great game! The art, the music and the gameplay all fit together very nicely. The monochrome palette is simple and cute, and the player mushroom is also very cute. There seems to be a lot of attention to the soundtrack since each level has its own one. The story could be elaborated more in the game using the signs. Overall well done!
Here is my playthrough.
Thank you for this! aways nice to see someone else play, i see you tried to get inside the serotonin capsule maybe i should add that to the game lol! Yes adding more dialogue and elaborate more of the story with signs and maybe some npc's (possibly some nervous system cells) is something that i plan on doing if i keep working on it, i think you missed the first sign, maybe i should have made it clearer that it was interactable. Thanks again for the playthrough!
Fantastic presentation, music, gamefeel, etc. Super fun, and I like the pseudo-puzzles at times when you're trying to figure out if you can make a jump without a spore use. Love it!
Hi DeVanilla, I loved your game! Great look, very well made and polished. A very clever use of limitation (mushrooms and spores). I had so much fun playing it, amazing job!
This game really ticked all the boxes for me. Super cool theme, adorable and charming art and design, a good mix of fun and challenging parkour, and music that's gonna be an earworm all week long to boot. Absolutely the best!
Awesome game! Very cool way to use the limitation. One of the best games i've played in this jam so far!
Thank youu!
Presentations is very well done, i love the style.
The song when you finish the game is such a jam o w o
Thank you!!
Really really charming entry!
Oh boy you've got me smilling throughout the whole thing! It's rlly something else to watch someone play your game. Thank you for the awesome feedback! And yes i drew the character only using white, i only noticed that it was going to be a problem in the last few minutes of development and i was afraid everything was going do break if i had to change all animations lol! Either way, thanks again!
Very fun game ! The limitation is... well *reading the game description*, respected.
The game idea was cool, the level design is good and the graphics are clean (for a game jam game, that's a compliment).
I just found it was hard to know where you can spend a jump and where you shouldn't (I finished the last level with 3 extra jump). Maybe, if you want to upgrade it, you should do screen sized levels, with for each a number of jumps defined
I figured that knowing whether or not you should jump would be a problem. Thanks for the feedback!!
Can't say much other than it feels way too polished and good to be a game-jam game
Thanks!!
Nice use of limitation! The game feels really ''complete''. Everything is working smoothly. Enjoyed it ★
Thank you Leshiy!! I think working smoothly is one of the best compliments a beginner programmer could have lol!
Dancing mushroom was the best :p
and, that was very enjoyable game.
Thank you!
What a short and sweet game. In my opinion the concept was quite simple, but the amount of polish you put into this short project is amazing. I very much enjoyed all the little details, especially the black and white sprites together with the particles everywhere.
- Fribolin
Thank you!! This is my second "finished" project and first time releasing anything public, your comment surely motivates me to keep going!