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A jam submission

Deep In The WoodsView game page

Submitted by theraveparade, DreamEaterBane, Leshiy — 11 hours, 52 minutes before the deadline
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Deep In The Woods's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#633.3204.200
Presentation#693.0043.800
Use of the Limitation#712.8463.600
Overall#792.8863.650
Enjoyment#1002.3723.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Our team consists of three people, their nicknames and links for their accounts on itch.io are marked in the description of the game

Software used
We used Unity Engine for coding. The visual part was made with Adobe Photoshop,Procreate and Movavi Editor. Music was made in Adobe Audition.

Use of the limitation
Limitation was "Health as a tool", so, according to the concept that we had, we have decided to represent health bar as the scale of 'speech'. 'Speech' as a resource is limited. Player uses 'Speech' to attack monsters. Game ends when the resource runs out of the limit.

Cookies eaten
Actually all the food that we were eating during the production process was sweet. It's really hard to say how many cookies there were exactly. But we definitely exceeded the weekly norm of cookies and sweets in general:)

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Comments

Submitted(+3)

The concept is very interesting and unique, a very cool idea!

Visually it's impressive, all the visual elements, atmosphere and aesthetics are incredible, without a doubt the best game in these aspects I've ever seen on Game Jam! As for gameplay, the idea is simple but extremely interesting, but for me it ended up being totally "trial and error" because I couldn't react in time, but that could be my fault, despite that, I had a lot of fun trying to progress because I found the game interesting.

I thought the game was amazing in concept and visuals, with a little more work it would become even more impressive! Congrats on the game, amazing job!

(+4)

I love the atmosphere and the colors of the game! It took me a bit to figure out how to play it but when I figured out the health bar is the scream I was able to play it. I like how its challenging but not impossible, which is a good balance! My only critique is the text playing too quickly in the intro so I wasn't able to read it. Otherwise, fantastic game!!

Submitted(+2)

I liked the scariness of the game!

A feedback: The texts at the intro pass too fast. I missed some words. Maybe we could manually skip them with mouse click, instead of automatically.

Developer(+2)

Hi!Thanks for playing, that's nice to hear that you've liked the atmosphere. We are going to fix some sublitles' moments in the next patch, thank you a lot for the feedback!

Submitted

nice design and a good take on the limitation but way too flat gameplay

Developer

Hi! Thanks for playing! Maybe you have any recommendations for upgrading the gameplay?

Submitted

Not really, without taking the gameplay a different direction

Developer

Thanks a lot! We’ll take a note of it

Submitted

how to beat level 2

Developer

Hi! Thanks for playing. You might have noticed that the queue of monsters' spawn always repeats itself when the level restarts, so you can try to remember when monsters with goat sculls appear