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A jam submission

Ocean of MercyView game page

Submitted by Ahmet Kamil Keleş (@aslangamestudio), Javier (@ventousawins) — 8 hours, 34 minutes before the deadline
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Ocean of Mercy's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#393.3083.308
Concept#413.6153.615
Overall#503.2503.250
Use of the Limitation#523.0773.077
Presentation#713.0003.000

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2. Javier Ventosa, Ahmet Kamil Keles

Software used
Unity, Aseprite

Use of the limitation
Player and boss loses their health as they fire bullets

Cookies eaten
0

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Comments

Submitted(+1)

Really cool atmosphere and effects! It was cool seeing all my fallen foes on the ocean floor, lol. I like the juxtaposition of the descent/ascent & it's smart having two playstyles! Good stuff!

Developer(+1)

Thanks!

Submitted(+1)

The water getting darker was a very nice touch and helped me get a feeling of where I was on my way back up. I know the game is kind of about not shooting anyone, but it was actually easier doing that anyway so maybe you could give the player a bit more incentive to actually try out both playthroughs.

-Fribolin

Developer

I'm glad that you liked the water getting darker. And I think you're right about the last part.

(+1)

Pretty fun game! music set a good tone. I was stressed as the ghosts popped out! good job

Developer

Thanks!

Submitted(+1)

Nice game with an interesting story. I don't think I've seen a game where there are multiple endings before (Talking about game jam games). The limitation is pretty standard but a boss also losing health is pretty cool. 

Overall, a nice game!

Developer

Thanks!

Submitted(+1)

I like the concept. I really liked that there's somewhat "dark" story and there are 2 endings. As for the gameplay, it could be a little bit more challenging and maybe a little bit more diverse, but still it's only 3 days and I really liked the game

Developer

Thanks!

Submitted(+1)

Interesting game! I got both endings. I like how the story is told, and oh boy that larger enemy caught me by surprise on the way up. The music fits the mood of the game quite well. Good job!

Developer

Thanks!

Submitted(+1)

Woah, this is my new favorite.  The darkening silhouettes and background as you reach the bottom, the  dark ambient music, the juice of shooting enemies, the way it's tuned so the ones you faced on the way down aaaaaaaaalmost trap you on the way up.

Beautifully tuned with great attention to detail and skillful incorporation of limitation. Nice!

Developer

Thanks, glad to hear it's your favourite!

Submitted(+1)

Woah, this is my new favorite.  The darkening silhouettes and background as you reach the bottom, the  dark ambient music, the juice of shooting enemies, the way it's tuned so the ones you faced on the way down aaaaaaaaalmost trap you on the way up.

Beautifully tuned with great attention to detail and skillful incorporation of limitation. Nice!

Submitted(+1)

Like the art style it sometimes creeps me tbh xD! Good game after all!

Developer

Thanks!

Submitted(+1)

I like the idea and specially the art has some cool touch to it :) I didn't have to shoot anyone though :D It was possible to just go to the bottom and top only by moving. Maybe more centered positions of the enemies would already solve that!

Developer

Thanks!

Submitted

I felt like I was back at my Commorore64! Enjoyable art and music but I feel like the movement controls didn't work for me. Is there a way to move?

Developer(+1)

Hmm, I assume you tried WASD?

Submitted(+1)

I'm sure I did. It's happening with some other games too so probably on my end.

Developer

Which browser do you use?

Submitted

Chrome

Submitted(+1)

Amazing game!

Developer

Thanks!

Submitted(+1)

This is pretty cool.

In my first run I tried to not hurt anyone but I accidentally shot them lol

Developer

Thanks!