OK, I finally uploaded a video of my playthrough, it can be found here:
Play game
Survive The Spring Steam Sale (ALPHA)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Humour | #45 | 3.071 | 3.071 |
Uniqueness of Metaness | #64 | 3.000 | 3.000 |
Metaness Quality | #90 | 2.714 | 2.714 |
Audio | #91 | 1.714 | 1.714 |
Aesthetics | #96 | 2.286 | 2.286 |
Overall | #99 | 2.214 | 2.214 |
Fun | #99 | 2.000 | 2.000 |
Gameplay Innovation | #100 | 1.714 | 1.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Relevant Metaness Categories
How is your game meta (within each relevant category)?
Our game fits into this metaness category because it relates to how people react to steam sales and eventually just kind of sell their souls to and throw money at steam. This was made as a bit of a satire with a wallet trying to avoid the sale as to save it.
Please list any pre-made art/music/other assets that you used.
Everything was made during the game jam
How many members in your team?
Anything you want to say to players before they play?
I swear... we have so many things that we had ready that didn't make it in when we put in all this crunch time. Didn't finish so many things... *sigh*... also, it's my first time with Unity and everyone else on my team's first time doing a game of any kind.
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