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I couldn't really say how to fix it without looking at the code, but maybe you have an if-else somewhere for checking the keypresses? 

Like if(right){...} else if (space) {...} ?

If so, it might be good to move the if(space) out completely.

Let me know if you get something right?


Aight, will do, but it might be a while, I'm not gonna touch the game for a while, I need a break from Unity (I'm totally not 3 days late lmao)