Glorious fast paced shooting action.
Loved it, only thing i'd add is that it would be nice if the mech moved a little faster when you're just walking around.
Criteria | Rank | Score* | Raw Score |
Fun Factor | #6 | 4.182 | 4.182 |
Overall | #10 | 4.091 | 4.091 |
Audio (Does not apply for Physical Games) | #17 | 3.636 | 3.636 |
Visuals | #21 | 3.909 | 3.909 |
Originality | #30 | 3.364 | 3.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous.
Is your game a video game or a physical game?
Video game
Was your game made solo or in a team?
solo
Did you use any third party assets, if yes what assets did you use?
Music by kayugames.itch.io, mech designed after kwibl's art on DeviantArt, some textures generated by openAi's Dall-E 2 AI
Did you use choose from one of the optional secondary themes?
no
Does your game contain 18+ content (Nudity, Gore, Language)?
Contains blood / guns
Glorious fast paced shooting action.
Loved it, only thing i'd add is that it would be nice if the mech moved a little faster when you're just walking around.
Haha the gibbing in this game is hilarious, but in a good way. Shooting feels good and impactful, neat mix of the shooting and platforming with the mobility options. Even with the arrow guides, it did seem a bit difficult to know where to go without first time/without having failed before. The roll feels a bit weightless or "off", but not really a huge problem or a complaint. I like the cyberpunk/blade runner sorta skyline in the background and main menu.
Wow! What a great game!! Might be my favorite I've played so far. Loved the shooting combined with the platforming, although the platforming was a little bit rough in places since you didn't always know what you needed to do until you'd failed a few times. You've got a quality old-school game here, and a solid base for taking the idea further if you wanted to.
Awesome game! Left me wishing for more levels. Very nice 3d platforming and shooting, felt like I was back on my couch playing on my gamecube. Have to admit though, I felt bad just mowing down the running around people so I tried to avoid walking on them as much as possible XD very well done!
THIS WAS GREAT. Might be a weird comparison but it felt sort of like a 3D sonic game, were you have this long, acrobatic platforming course occasionally broken up by combat. The only thing I would say is that the enemies felt a little bullet spongey, the camera perspective made some platforming sections tricky, and (this is SUPER nitpicky) the mech's walk cycle felt a little stiff for the style of gameplay, purely from an aesthetic perspective. Overall though, this was super fun, and felt really nice to control. Well done!
THIS WAS GREAT. Might be a weird comparison but it felt sort of like a 3D sonic game, were you have this long, acrobatic platforming course occasionally broken up by combat. The only thing I would say is that the enemies felt a little bullet spongey, the camera perspective made some platforming sections tricky, and (this is SUPER nitpicky) the mech's walk cycle felt a little stiff for the style of gameplay, purely from an aesthetic perspective. Overall though, this was super fun, and felt really nice to control. Well done!
I really liked it! Fun combo of fps and platforming gameplay.
This is really good. The gameplay feels good, and I like the cyberpunk atmosphere. The collateral damage element, killing people by falling into buildings, is really great too. Also I'm liking the idea of using Dall-E generated textures, that's awesome. Great submission.
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