Thank you for the feedback. Yeah the spawning can get a bit weird at times but have ideas on how to improve it. Thankfully turrets are not required to finish the stage so as long as mechs and drones dont spawn out of reach the game cant soft lock players.
Griggy
Creator of
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Awesome game! I can see this expanded into a full title with coop! I liked having the squad mates and the radio chatter.
I would look into making the radio chatter not stopping the gameplay. Maybe there can be a chat log at the top or bottom of the screen for that? I aslo found it weird that I had to stop all movement before I could dash or shoot. I would have just made those commands cancel out all movement maybe.
Great Work!
Great visuals and some pretty funny moments with the voice acting. I liked the idea of having a series of characters and minigames to play in.
Wish you could play as different characters but I understand why that may be time consuming for a jam. The punching was kinda broken tho when spammed.
Fun game overall, great job!
Love the idea and the music is a nice touch. I never realized I wanted a machine gun that can shoot cheese but now I do!
The controls could use some work, not sure if they were tank controls or not and it seem the camera can only rotate as far as the mouse can reach the sides of the screen? Lastly I would add some invisible walls to prevent the player from falling off the platform.
Great work!
Very cool game! I really liked the design of the mechs, super unique and made me just wanna watch an anime series based on them haha.
I may have found a bug where the exploding units did not render for me cause I could hear them then randomly an explosion went off near me and I died. In addition to that I feel like pulling the camera out a bit more would be nice so targets can be seen more easily.
Great entry overall.
Awesome visualls and interesting style overall. The shooting could have been mapped to then mouse clicking cause space bar feels a bit odd. Not sure if the game bugged out or if the game ended once I reached the space station cause the song was playing but nothing else was happening and none of my controls were responding.
Still, impressive work and aesthetics.
Nice game, really liked the mech design and the retro style to the music and audio. I think the camera is a bit buggy, from what I can tell you can only rotate it based on how far your mouse can travel before hitting the sides of the screen. Might be best to use a mouse delta position for camera control rather than what appears to be a mouse screen position? This way you can also hide and lock the cursor to the screen center for better immersion.
Great work overall.
Thanks for playing and providing feedback!
The controls button was intended but we ran out of time and thus disabled the button. Hope to add a controls or more like how to play menu sometime.
As for where to go, each level has an exit marked by red smoke. The level size makes it hard to find but our recent udpate makes this much more doable. There is a marker on your radar now once combat completes and you now see a big blue column of light coming from the exit to help guide you to it.
Hope these changes + a few extra make the game more fun to play.




