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A jam submission

CakewalkView game page

A sweet platformer for #LOWREZJAM 2016
Submitted by Super∴Try — 9 hours, 57 minutes before the deadline
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CriteriaRankScore*Raw Score
Overall Enjoyment#54.1584.158
Aesthetic (sound and visual)#194.3684.368
Game Feel (playability and control)#333.8423.842
64x64 Authenticity (was it truly lowrez?)#744.6844.684

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Super cute game! I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)


Great game! I had much fun playing it. Graphics and music are very cool. Hard candies must all burn in the sugar hell XD

However it seems that the resolution is bigger than 64x64.


i love it, i want pastries :D

The graphics are great and the main game mechanic of picking things up and throwing them worked very well. The jumping sometimes felt a bit stiff which made it a bit difficult to land precisely where I wanted to. Overall, I think it's a great game.

Such a great game. Love the art style and gameplay. Everything was themed nicely and the progression of difficult was so smooth. You guys have a knack for platformers. I got a bit frustrated at a few jumps but to me that's kind of the fun the genre. And man, that boss fight was so satisfying -- the perfect way to end the game.

The only downside I can think of (and keep in mind, this is minor) is that the stage music felt a bit western and out of place. The boss music was great though and the sound effects were excellent.

And the fact that the main character's name is Jelly ... I can't help but be jelly.


Very nice, love it, but it would be great if you make a little darkest background, it´s hard to see whats in front, but i like the cool graphics and game play, good work.


That was legitimately great. Good mix of mechanics, nice level design, great use of the space you're given.

Also I will hate you forever for those candies. They must all die.

Only criticism so far: you may want to rethink the palette choices on some of the foreground elements: they're a little hard to tell apart from the rest of the frame, so early on it wasn't clearly to me what I could and couldn't walk through.

I'm going to go buy a cream pan now.


Oh... this game is sweet! Now, I really want to eat some candy or cookies or some cake. The cake is a lie... I know

Now about the game. Fun gameplay mechanics, relaxing music, nice graphics, good controls, lots of sweetness... I am hungry for more! Yummy!

Hard Candy is a jerk! But this game is cute as can be and very enjoyable. The escalation of challenge and introduction of enemies and ideas as you go board to board is very clever and the music is very relaxing. An overall good and sweet time. Gonna go visit a bakery now.


wow, with such a simple mechanic you made a crazy fun game, loved it. and it's oh so pretty <3