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Forward Recoil's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #69 | 3.313 | 3.313 |
Graphics | #71 | 3.625 | 3.625 |
Overall | #107 | 3.172 | 3.172 |
Gameplay | #139 | 2.625 | 2.625 |
Authenticity (or, Creativity in use of resolution) | #160 | 3.125 | 3.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
Peaceful
Unconventional Weapon
Tools
Godot4.2.2
Lessons
Game develop is really hard but interesting!
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Comments
Really short game, but interesting concept. Took a little while to get used to but after that I was flying. I've also used this art pack before, so that's fun to see! I liked the music too.
Great game so far!
It might feel a bit more natural to let the player use mouse1 to shoot.
Art style is pretty cool, I'm curious to see how you'll exploit this mechanic later.
I liked the color pallet, After a few playthroughs I was able to make it to the high platform, The controls take a bit getting used to, the double jump/shoot is hard to pull off every time. There is some sub pixel in the graphics but I like the Intention and trying to be novel with the mechanic.
I really liked the art style! The mechanic is really interesting, but my platforming instincts kept making me react to the movement in a way that sent me flying the opposite direction that I wanted haha. I'm sure with more practice I would get the hang of it. I did manage to reach the end after a few attempts! Nice work!
Interesting idea, unfortunately very short as you mention yourself in the description. The art style is nice and different.
Wow, crazy good! It’s a clever gimmick, and the graphics and sound are very elegant.
I did dock some points for Authenticity though, because your sprites are moving freely in a large framebuffer, it’s not strictly 64x64.
Pretty good game! And good use of the sprites!
I suck at platformers and was stuck where there's a tall cliff.
Good job with the game!
I love your art style!
The mechanic became super fun once I realized how to combine it with double jump. My only issue is that I wish the game didn't stop your horizontal momentum so much, it just feels so sticky. Also, beautiful art style!
Cute game! Short, but nice! I also like the art style
Love the art and music, game mechanic was annoying at first but I could see it being a fun metroidvania style game with upgrades and a map to explore. Nice job!
I really like the minimal pixel art style and color palette!