Essential for anyone interested in game creation, and also just for everyone.
PBeS Studio
Creator of
Recent community posts
I loved the experience, the gamefeel of the weapons is excellent... the impacts, the house is pleasant to explore, the bosses are cool... I really like that in case of defeat you start again in the next room... the progression is fluid... I had a great time thank you very much and now I wonder why I never did a top down shooter... it's so cool when it's well done and also bravo for all the visual and sound feedback... really a well finished game
The production is cool, I really like your artistic choices. The little sounds and the melody are nice. However, it took me an infinite amount of time to understand how to access the different rooms of the labyrinth, thanks to the map by the way. But hey, I repelled the threat and secured the labyrinth... you're welcome, eh?
There are many things I liked in your game, first of all the atmosphere and the message... the characters are perfect in their design and in their words... I really liked the graphics, especially the animation of the water flowing when you place a log... the whole progression is nice throughout. On the other hand, I find that the jump is a little steep, a little too vertical, we fall back quickly... it's not penalizing for the progression... and also some sound feedback even if the music is very pleasant.





































