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Don't Panic Rob's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to Theme and Creativity | #5 | 4.571 | 4.571 |
Technical Execution and Presentation | #7 | 3.571 | 3.571 |
Gameplay Innovation and Enjoyment | #7 | 3.714 | 3.714 |
Overall | #7 | 3.952 | 3.952 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I liked the premise of the game and the simple but challenging gameplay. Well done.
- This is definitely a great concept and a good throwback to games of old. I like the Burgertime-like levels and mechanic of avoiding enemies while completing a task. It's simple, it's fun, it's a solid little game.
- Could communicate more clearly what the objective is. Had difficulties to recognize what I am supposed to pick up. Unnecessarily punishing difficulty too. But it is a complete experience with attention to detail. I had fun!
- Adherence to Theme and Creativity: 3 OldSchool platforming reminicent of the hardness of the games from the past. Gameplay Innovation and Enjoyment: 4 Bring nothing really new to the go around and grab stuff platformers, but the restricted up-down movement bring a lot to the puzzle of the game. I enjoyed it even though sometimes you can respawn to instant death. Technical Execution and Presentation: 3 Robot twitching back and forth in places and sometimes weird collision on up-down activation taint the game a tiny bit. Enemies can get stuck in walls, freeing up otherwise restricted pathing. Art is cute and charming, would love some background music though. Nice first game!
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Comments
I loved the old school arcade platformer gameplay. Great stuff. The character designs were all really cute and nicely animated. The title screen really nailed the style of those old games, with the attract mode that explained the object of the game etc. nice touch. It'd be nice to have some score pop-ups, a lot of games of that era had that feature and it would make collecting the b-bots feel more rewarding.
Excellent work for a first project, there was only really one bug I encountered where on level 2 I was able to move into the wall off the side of the screen--didn't get in the way of my enjoyment though.
To answer your feedback questions from the Itch page: Yes, the game is lots of fun. Level 1 could maybe be simpler, maybe miss out the conveyer belts or the jump pads and save them for the level 2 so there isn't as much for a new player to take in at the start. Difficulty wise, the old games are usually pretty hard so I was expecting to die quite a lot, the first level could maybe be a bit easier, maybe fewer enemies to ease the player in.
Overall, I really liked the game and it's a great first Pico-8 game, especially considering you were making it to a deadline. Great work :)
Hi Extar. Thanks for the feedback. I'm a fellow brit and my wife and I really enjoyed watching your review on twitch.
love this kind of old platformer's game...design of the robot is cool... it could be nice if we can fall down with the jump button and the down arrow
Thanks for the feedback. Someone else said something similar so definitely a change I will consider when I update the game.