Really cool to see another 3D game!
Play game
Sector 4096's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #10 | 4.250 | 4.250 |
Graphics | #13 | 4.500 | 4.500 |
Overall | #13 | 4.336 | 4.336 |
Gameplay | #40 | 3.906 | 3.906 |
Authenticity (use of resolution) | #54 | 4.688 | 4.688 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Just me
Was the resolution a challenge?
To make 3D work at such a low resolution you have to be very sparing with the detail.
What did you learn?
This was my first attempt at a 3D game. There were many problems... haha
Comments
I am owed underpants. This feels like a modern well-made indie game fr, I hope this makes it to Markiplier's 3 scary games series :0
Scary.
Very cool 3D actually, and sound makes good suspension. It's just me not brave enough to play horror games, I died in the first room.
Good work!
Just the right amount of difficulty to keep it challenging but not impossible. Didn't know I could be that scared from a pixelated creature. Some QOL issues I had, the hitbox for interacting with items was a bit small, really had to be quite precise when clicking on bottles and buttons etc. Also when you hold the bottle, it's right in your field of view, quite hard to see the creature approaching, not sure if this was intentional but it's a bit of a hinderance. But besides from that great job, one of the best I've seen so far.
Awesome game, very good 3D implementation considering jam limitations!
Congratulations on making this game ! I've played your game during a live that you can watch here :
The live is timestamped so you can go directly to your game.Thank you for being here during the live btw. I hope the feedback and live reactions will be useful. Keep it up !
Nice entry. The claustrophobic setting and the actual dread feeling are great. You have very nice mechanics based on “beeing quiet” like throwing the flasks. Maybe just me not being so adept to this kind of game, but once you make some noise and you’re found then you’re as good as dead (or I was…), I did not find a way to outrun & evade the creature stalking you. Anyway a very solid entry, particularly if this was your fist 3D game attempt. Congratz!
When standing your movement speed is slightly higher than the monster's top speed so unless you're cornered it should be possible to run away and then sneak from where you ran to, though I have to admit that in the heat of the moment it can be very easy to panic and not get it right! I haven't seen anyone mention this but you might also want to try throwing the flasks at the monster... Thanks for playing :)
Im safe \o/ wow that was nerve racking, I really love the visuals of this I got shivers quite a few times :) great game!
Really loved the atmosphere in this.
The audio and visuals were great, though maybe the monster could have looked more menacing.
Another area, maybe some lore, or some kind of simple puzzle element would have made this feel a bit more complete I think.
Really cool atmosphere for a horror game and the art is really good.
Very nice to see billboard 3d games on this jam, the atmosphere is quite nice, impressive what you managed to do
This is one of the best I have played so far, and I don't even like horror games! I like how transparent the rules are, the monster is predictable yet scary. I also like how each action the player can take has up- and downsides. I haven't yet figured out what to do after the purple door, but I'll get there...
Beautiful! Really love how it looks, amazing you can do this at 64x64. Couldn't quite figure out how to escape, I guess there was some way to open the locked doors but I missed it. Loved the door sound btw. The atmosphere could have been even spookier, felt tense only when chased. Did you try realtime lights? I guess they might be "noisy" at this resolution.
Yeah, you have to find the keycards but their location is somewhat randomised. Fun fact: the door opening and closing sounds were originally a recording of my vacuum cleaner! Unfortunately 3D lighting isn't an option in Construct so I couldn't try it but I agree that it may not have worked at such a low resolution anyway. Thanks for playing! :)
I still need to find my ball friend, but it all felt super intuitive. The audio clues are masterful, and I really did feel the atmosphere. This is great overall!
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