Play rocket :o
Rocket's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #65 | 4.063 | 4.063 |
Overall | #77 | 3.891 | 3.891 |
Gameplay | #90 | 3.563 | 3.563 |
Authenticity (use of resolution restriction) | #105 | 4.500 | 4.500 |
Audio | #107 | 3.438 | 3.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I worked alone. It was a fun experience
Was the resolution a challenge?
Yes it was but it was a fun challenge, my game involves a lot of rotating so it looks a little strange so that was a little bit of a challenge but yeah. I did enjoy it.
What did you learn?
Yeah i joined the jam because i wanted to try a smaller resolution for the game, which would be a fun challenge. I did find new solutions to things, i learned a lot of new ways to do stuff. Yes things i learned will definitely help me in the future.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Fun game! I included it in my LowRezJam compilation video series, if you’d like to take a look. :)
Nice and very difficult little game. moving through some narrow spots is terribly difficult, frustrating and addictive at the same time :) Very entertaining
good use of colors and good style
maybe i would have made the levels a little bit easier (with more space and not too many narrow passages) but at the same time a little bit more complex control, with more inertia
good entry btw!
Very fun control scheme and easy to play. Like others have mentioned I think the hitbox should be slightly smaller for the rocket, or make it a circle so it doesn't rotate to hit the walls when you spin around. That would mean you can "clip" the ends of the rocket into a wall but I think it might work better for gameplay. Still super fun though and I had a great time playing :D
Fun and simple. Design is really nice and music fits it really well. My only criticism would be that at their current length the levels feel like they should have checkpoints. It's goes a little past challenging into the frustrating zone when you are almost done and have to start all over. Either that or just make the levels a bit shorter. Either way, really well done!
Nice and simple, yet challenging! The atmosphere and music work together nicely.
Great idea. Favorite ive tried so far! only critique is that some hitboxes are to unforgiving
That was a tough one that dash mechanic is way too dangerous for my poor heart.
now all we need is a 100% dash deathless only run and our lives will be complete.
Yeah when i was making this game i was thinking that if i ever feel like making it bigger; maybe adding some achievements, one could be that you need to complete the whole game while just dashing and without deaths :D
Quite hard, but pretty enjoyable to play.
Loved the graphics and specially the music, although I think it could be at least a little bit longer (so it doesn't get repetitive after a while). It only has 4 levels, but they're well sized and relatively long enough to provide a few minutes of gameplay, depending on how long you want to keep going.
Controls are fine, too: the rocket is pretty simple to control and everything seems to work fine. Gameplay is simple enough to start playing right after being loaded.
I only had two issues with the game:
It has good visuals and music, but could be a lot better if it had more diverse, well-designed levels. Overall, I think it's a very well made game! :D
I wanted to give this game a try before, but for some reason, it wouldn't run on any of my browsers: it gets stuck and never loads. Thankfully, it worked on Edge. I have no idea why this happens, but some Unity games just seem work fine while others get stuck at the loading scren. :/
Weird that it didnt work before for you... But im glad you liked it! I intentionally made the game super difficult so players wouldnt just go through the game super fast since there are just the 4 levels.