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Quite hard, but pretty enjoyable to play.

Loved the graphics and specially the music, although I think it could be at least a little bit longer (so it doesn't get repetitive after a while). It only has 4 levels, but they're well sized and relatively long enough to provide a few minutes of gameplay, depending on how long you want to keep going.

Controls are fine, too: the rocket is pretty simple to control and everything seems to work fine. Gameplay is simple enough to start playing right after being loaded.

I only had two issues with the game:

  1. If you're on a corner and move your mouse around, the rocket will end up colliding with the wall/spike and being destroyed. This is annoying sometimes because there are some parts where you need to pass through a couple of spikes which are too nearby each other, and the only way to proceed is to navigate between them on a very tight spot. If you rotate between them, you may end up destroying the rocket.
  2. Level design may be fine for such a simple game with only 4 levels, but it could be a lot better. I would suggest reducing the amount of "tight spots" of spikes and adding some checkpoints throughout the level, so it gets less frustrating.

It has good visuals and music, but could be a lot better if it had more diverse, well-designed levels. Overall, I think it's a very well made game! :D

I wanted to give this game a try before, but for some reason, it wouldn't run on any of my browsers: it gets stuck and never loads. Thankfully, it worked on Edge. I have no idea why this happens, but some Unity games just seem work fine while others get stuck at the loading scren. :/

(1 edit)

Weird that it didnt work before for you... But im glad you liked it! I intentionally made the game super difficult so players wouldnt just go through the game super fast since there are just the 4 levels.