Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Little Witch AstreaView game page

Simple platformer with a boss. LowRezJam 2018
Submitted by Caliber Mengsk (@calibermengsk) — 1 hour, 49 minutes before the deadline
Add to collection

Play game

Little Witch Astrea's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#483.4003.400
Graphics#673.5003.500
Overall#673.4753.475
Authenticity (Use of resolution restriction)#794.2004.200
Gameplay#912.8002.800

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I liked the boss fight =3
I was more scared by himself than the rocks x)
The graphics and audio are good.
A bit suprised at first that my fire spells did nothing to the larva(?) and I found a coin pretty hard to find because of the scrolling.
Nice entry overall, I had fun playing it =D

Submitted

You have a magic attack that does not kill any of the enemies. There is no indication of how much health is left. I can not understand the purpose of having a magic spell that doesn't even work on the enemies in the game. Its too impossible to avoid most of these immortal enemies. The game play really suffers from lack direction. The graphics are also flickery when moving around.

Submitted

Just a tip, it's possible to walk left at the start of the game and fall forever.

Otherwise, pretty neat, the boss fight was fun.

Submitted

I always love witch games! I like the palette you used and the music was fun. I was a little confused with how to use the fire, it didn't seem to damage the spiders? But really cute and well done completing it all for the jam!

Submitted

Solid game - I enjoyed this! Some tweaks to gameplay and controls could help - I didn't seem able to kill the little spider things and jumps were a little less intuitive than expected at this res - long press for higher jump makes it feel a little less responsive. I also noticed a few instances of texture bleeding (the lines between sprites) - can be a very annoying issue with Unity and pixel art games. Apparently the trick is in how you pack the sprites.

Submitted (1 edit)

Eh. It's OK. Could really use some better level design and enemy placement, though. How am I supposed to make this jump?


Submitted

Well done, It's a cool and challenging. Expect a high rate from me.  If you have the time, take a moment to play my entry, https://itch.io/jam/lowrezjam-2018/rate/293637

Cheers

Submitted(+1)

Nice work on design and sound. The gameplay is cool too, especially against the boss, that works very well.

Submitted

Your game was also pretty cool.