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A jam submission

Ayud CairnsView game page

An unfinished first-person dungeon crawl
Submitted by SpareWizard — 3 minutes, 6 seconds before the deadline
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Ayud Cairns's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#344.0004.000
Audio#373.5003.500
Overall#483.7003.700
Authenticity (Use of resolution restriction)#614.5004.500
Gameplay#912.8002.800

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

this looks beautiful!

Submitted

I liked how smooth it is.
It's such a challenge to make clear 3D objects in this resolution.
Well done. =)
Cheers!

Submitted

Looks awesome,  and the music suits the dark ambiance.  It doesn't have too much content but the concept is excellent.  

Submitted

The rendering is impressive and the ambiance is really dark even with the tiny heroes. You should continue this.

Submitted

Really nice start and demo - would love to see this continue! Love the look, combat looks like it will work nicely, inventory system etc - all good stuff!

Submitted

I really love the vibe on this one. Awesome graphics and tense music. I get stuck at the dummys however, am I missing something?

Developer

Thanks for playing! I didn't spend a lot of time working on content, so for now, this is it.

Submitted

It looks and feels really nice. Is it just the dummies and a door? If so, it would be cool to see more stuff in the future. Although it doesn't seem to have much, it's something solid. Well done

PS: If you have the time, please try my entry, https://itch.io/jam/lowrezjam-2018/rate/293637

Submitted

This looks like the start of something really special! It's like you took it upon yourself to make Ultima Underworld in 2 weeks! 

The 3d environment is amazing and the heads are cool too. I love the look of this game! The low rez and dithering suit it too.

Do you recommend Godot for an FPS like this? Did you enjoy using it?

Submitted (1 edit)

The first time I launch the game (linux build) it seems it was detecting the "right" button ad the camera kept rotating. It was fine the second launch!

So there is just dummies and a door?

The wall make it difficult to see whether there a path or not. However, you did a good job fitting the UI in the low resolution (the portraits + the menus).

Submitted

This feels great to play!

...If only there was some content available besides a hallway with some crash-test dummies.

Developer

I was finally able to export the game, so now you can play it