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A jam submission

Step by StepView game page

Submitted by ShinuToki — 1 hour, 12 minutes before the deadline
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Step by Step's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#44.2434.417
Mood#243.6833.833
Overall#273.4633.604
Graphics#443.2033.333
Audio#542.7222.833

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Very fun game! I really liked the puzzle solving, even though sometimes I didn't use all the cubes and thought i wasn't solving it the "intended" way.

Very nice job, I also liked the simplistic art style! I got to level 21 and enjoyed it :)

Congrats on the submission! :)

Developer(+1)

Glad you liked it! You don't need to get all the cubes. In fact, sometimes they're there to mislead you, and if you try to collect them all, reaching the exit becomes impossible. :)

Submitted

I've solved Level 15, but there is not enough info how the enemy moves.

Developer(+1)

Enemies always move every 3 player moves, heading toward the player's position.

Submitted(+1)

oh I like this.

the puzzles are great, as everyone  else pointed out, of course but i like the aesthetic a lot too

Developer(+2)

Thanks! I would have liked to polish it more and maybe add a level editor, but I didn’t dedicate enough time to it. In the end, I created the levels using an excel sheet that a Python script converted into Lua format.

Submitted(+1)

nice! my quick and dirty level format is pngs, never thought about excel much but the conditional formatting is appealing. 

Submitted(+1)

nice game XD

and the puzzle became harder and harder each level so it's always interesting to play the level XD

Submitted(+1)

I really enjoy these types of puzzle games. Nicely done!

Submitted(+1)

Great puzzles, very nice progression, I loved how the difficulty scaled

Submitted(+1)

Great puzzle, a lot of levels! I enjoyed in to the end.

I liked minimalist graphics, but simple icons would make it easier to understand what is door and what is enemy.

Keep creating games :)

Submitted(+1)

Beat it, had a great time!

Only thing to mention is that the control to switch characters is missing from the game page right now–if you’re reading this and stuck in that, it’s space :)

Developer (1 edit)

You are right, I added it. Thank you!

Submitted(+1)

Really pleasant puzzle game. The progressive difficulty scaling is perfect, we have the time to familiarize with each new mechanics and enjoy playing with it in a few levels before the next one.

Well done :)

Developer

Glad you liked it :D

Submitted(+1)

A simple to understand, yet gradually puzzling and challenging game to play! Nicely done!

I was also able to play it on my R36S game console just by putting the .love file in. Was able to enjoy my bus trip to work figuring out each level. About the only thing that would have helped would be the ability to adjust / scale the size of the play window. It was rather small on my R36S, but that's not the fault of the maker.

Developer

Thanks! I actually intended to add more features to the game, like a title screen, an ending screen, and options to adjust settings like resolution. But in the end, I couldn’t dedicate as much time to it as I would have liked.

(1 edit) (+1)

This is very fun! thought it was too easy at first, but then I got humbled quick haha. Love how simple and effective the controls are, though maybe some better context on what the later blocks do would've been nice. (Made it up to Lvl 21)

Developer (1 edit)

Well, thank you! Level 21 is actually one of the easiest, but it introduces the mechanic of switching between the two characters by pressing the spacebar.

oooh that makes sense haha

Submitted

Got stuck on level 16, but it was very entertaining!