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Exit Strategy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #34 | 3.286 | 3.286 |
Graphics | #40 | 3.286 | 3.286 |
Overall | #50 | 3.018 | 3.018 |
Mood | #58 | 3.000 | 3.000 |
Gameplay | #85 | 2.500 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like the old gameboy style, but i don't understand how to play well
Congrats on your newborn
Wish you all the best XD
I really like the art style used here
and the movement, backflip, dash, dive is really smooth, I like it XD
Sorry, but how to play it? I can jump, press buttons and collect/avoid projectiles. But how to play?
Really cool classic retro graphics!
The character and the jumping looked really cute! :D
Also congratulations on your newborn! :))
Really liked the visuals here! Very cool
I like the very cute retro graphics. Congratulations on finishing the game jam and the birth of your daughter.
First of all, congrats for your game and for your daughter! :)
I liked the CRT effect, and the retro gameboy palette! The gameplay was a fun idea, I just wish there was a sound or something to give feedback to the player, since it took me a while to understand the objective, and even more to understand that you can dash x)
Either way, it was fun playing it! It was simple enough that I kept playing and lost track of time, it was nice! :)
Double congrats on your game release and your newborn!
Took me a while to figure that I needed to "take the hits", as my usual habit is to avoid bullets (from shooter knee-jerk reaction). Looking foward to your future releases, if you do choose to juggle coding and parenthood.
Nice. I thik the speed af the balls should increase way more with the levels
Yeah... I was supposed to implement even obstacles as you advance in phases. I had too ambitious plans this being my first game and being inexperienced in game dev ( I'm a backend/frontend dev ) . Thank you for the comment <3
I know the feeling. I am a beginner in game development too, but also in development in general.So many things to learn. The building and publishing processes are way more complicated than I thought.
I hope that the goal was to just stand where the "buttons" are, because I could not figure out anything else. I liked the music and art :)
Yeah that was it lol. Forgot to leave the instructions in the description, thanks!