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A member registered Sep 07, 2017 · View creator page →

Creator of

Recent community posts

Really cool boss fight

but the tutorial intro is a bit too long I think

but it was a nice tutorial to introduce the mechanic and the boss' movements

very comfy game XD

I like the unique shape

and the audio is really enjoyable to hear for a long period of time too

I let it keep running overnight and I reached 1M score XD

Thank you for playing the game ^^

Yeah, that's a shame that it got distorted. I'm not really sure either why it became like that.

Noted about settings button and fishing part.

There's a lot of polish need to be done for the fishing part. :"D

other probability is race condition where many ants queued to place leaves for the same index

other than that,I'm not really sure

nice game XD

I played until I finished all 3 trees got all leaves.

I noticed some bugs where some ants got stuck on 63120 sap rate, trees 3, branch 27, ants 28, ant speed 9.

probably it went overflow or something?

Thank you for playing the game ^^

yeah there's a lot of features need to be added for the fishing part but we ran out of time :"D

The fishing is really minimally implemented.

probably need to add more states and give more visual and audio clue too

game about breathing manually

interesting  concept, I didn't expect I would get damaged by the leaves.

and the leaves also move while the player exhale and inhale.

But maybe it's something to consider to treat our lung well and be careful of what we breathe in.

Really cool mechanic.

Thank you for playing the game ^^

Yeah I wasn't sure either why the sound got compressed :"

probably something in Unity setting but I'm sure it have been changed. Need to make sure about this later.

The catch fish is a bit ambiguous indeed. Probably need more visual clue I think.

The singular leaves that move in circular motion. is it a leaf particle?

I can try record if you want

ah I see

yeah I think I remember that I went close to the boss and attack right after the string is gone.

idk if that was the cause or not

I'll keep the game running until I reached the max score and I'll let you know later lol XD

the character sprite animation reminds me of momodora.

Really cool ^^

other thing that I notice, fallen leaves tween animation feels laggy.

and the cutscene text feels lees sharp compared to in gameplay text

awesome visual

but I think I broke the game? The boss won't move at all after ice shard move.


interesting music.

I can imagine character sitting on a bench with warm chocolate drink watching falling leaves and reminiscing their life on each fallen leaves calmly.

Interesting game

The first guardian movement is straightforward so as long as we are not in it's straight or diagonal path, player will be fine. Good intro boss

The second boss is kinda too much compared to first boss so if you plan to continue this further, I think adding in between them will be better.

and then, for the browser, if possible can you add lock mouse within the window?

sometimes my mouse click the close button accidentally :"D

The animation is really good but maybe add some indicator that player attack is still in cooldown

We don't have much time in implementing it :"D

But thanks for playing ^^

interesting game.

The clue on facial is quite obvious while some are not.

Was a bit confused about the blood part but other than that it's a nice pattern matching game.

Thanks for playing the game ^^

Yeah I agree about the fishing. The visual clue is ambiguous, the audio clue exist but maybe because there's so many happening, it's not really noticeable. It's the metal sound that you need to listen to.

The sound being very crackly probably because of the browser I guess. Wasn't really sure because it's the first time for me this happened.

The browser and the Unity Editor result in very different kind of audio quality.

Really comfy XD

I like the audio and the transition between cutscene and gameplay

and the voice actor did really good setting the mood

Really comfy vibes for the comfy game jam ^^

I really like the art style and the audio used on the game

Cute cutscene and interesting level design ^^

I like the puzzle

a bit tricky but easy to understand

cute art style and audio XD

I like the cutscene concept too and the interaction with the background XD

some things that could be nice if the mail selection collider would be extended to the bottom area too even after moving to up.

because it moves too fast sometimes a kinda glitchy transition happening like switching mails too rapidly.

other than that I like the vibe of the game. Really comfy XD

Nice cover art and the cutscene is interesting

the sound track for the cutscene is cute XD

I like the simple mechanic of your fishing game XD

I like the intro of the game where the NPC leads you to enjoy the leaves

Then the contrast mood happened on the next stage

at first I think you want to make the player wait the monster to destroy the fence.

The indication that leads that to it is the monster ability to destroy wooden objects. and there is also no indication before the danger area that I can jump over the fence.

And during top down chase, the died part is a bit confusing because when the monster caught to you, the game over screen only went dark instead of the usual hurt animation.

The other part is, you need to add some transparency on the cliff I guess? when the player are behind the cliff. Because I can't see well behind that :"D

But that might be hard to do :"

Thank you for playing the game ^^

I'm glad you liked the band and the art XD

I agree that the fishing is a bit confusing. We had so little time polishing the fishing mechanic :"D

Thank you for playing the game ^^

I'm glad you liked the croaks and the visuals XD

I hope you have great time playing it ^^

Thank you for playing the game ^^

I'm glad you liked the croaks idea XD

Thank you ^^

I'm glad you liked it XD

I also really liked spending time implementing it ^^

pixel-jamp and rinonino did really good job creating The Croaks XD

and draypixel made an awesome stage too XD

woah nice another fishing game XD

Fishing is comfy indeed XD

Thank you for playing the game ^^

True, we spend so much time on building the mechanic instead of making a game. :"D

And yeah different build is important I agree. We don't have much time switching the platform in Unity :"D

Makes me miss doing it in love2D :"D

Thanks for the comment XD

Game about fishing ^^

https://itch.io/jam/comfy-jam-autumn-2025/rate/3996204

oooh that's nice ^^

seems like it'll be a really good cards ^^

I love Junk Merchant XD

so lively XD

cool atmosphere and great visual XD

cool game ^^

charming game ^^

I like the sprite art style on this game XD

Cool concept of combining harvest moon and dark soul XD

this feels nostalgic playing ski top down

but I forgot the game name

will this have a bear appearing later?

the graphic is cute btw XD

cool visual XD

and the vibe is quite good XD