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Our Galaxy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art Direction | #11 | 4.300 | 4.300 |
Theme | #14 | 4.200 | 4.200 |
Game Design | #24 | 3.900 | 3.900 |
Overall | #25 | 3.840 | 3.840 |
Fun | #32 | 3.750 | 3.750 |
Innovation | #192 | 3.050 | 3.050 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Last game playing on stream. My feedback is my commentary.
First of all I love the art and the little story intro, such a nice touch :) The music is awesome too!
The gameplay is solid and really fun, albeit quite difficult. It's really hard to match them with how different their worlds are, but that's where the puzzle element comes into play.
Really cool game, well done :)
Yeah, I had my sister playtest some levels and she got stuck on a lot of them haha. Sometime in the future I plan on reworking the levels to make them easier and more puzzle based instead of just hopping around until you reach the portals. I'm actually considering removing the health system so that failure doesn't result in death but I'm not sure yet. But thank you for taking the time to play the game and thanks for the feedback!
That was so much fun! I didn't run into any issues. Everything worked well, it was definitely a challenge, but once I was able to get the hang of it, it was very rewarding. One small small icing on the cake thing that could be nice is more interaction and environment sounds and perhaps a final scene where the two of them are together again. But really nicely done!
I planned to add a final cutscenes AND sound effects but unfortunately ran out of time :/ but in the future I plan to add both! Thank you for the review and thank you for playing! I'm glad you liked it
Really Really good game !
Love the art ! love the whole ambiance ! and the little story to get you started is really cute and set the mood nicely.
The level design is pretty good. need some fine tuning here and there but mostly the platforming is just hard enough to be challenging without being too frustrating.
it's missing some sound to complement the gameplay but appart from that, very polished.
Great job ! Cheers !
I agree, I had to rush some of the levels due to time constraints and didn't get to add sound effects either, unfortunately, but I'm glad you enjoyed! Thanks for commenting :)
I don't think this necessarily the most unique game (I have seen others along the same lines) but this is outstandingly well executed. It seems like a small thing, but I think adding a short story portion at the start makes the game feel much more special. I understand that you didn't make all the music yourself, and you credited the producers which is nice, but I liked how the music paired with the tone of the story and game. I think the strongest aspect of this game is the level design. As I kept playing, I started to notice how the stages mirrored each other and so the solutions to the puzzles became more readily clear over time. I do wish there was another mechanic or two to spice this up, but I think its awesome that a solo developer was able to put together such a complete, polished product.
If I had to suggest some new mechanics, I would suggest things like intermediate portals that take you from one place in the level to another, to spice up levels. I worked on a top down game for the 2022 Global Game Jam with a similar theme and ideas that had the portal mechanics I am talking about: https://globalgamejam.org/2022/games/superpositioned-4
I am happy to playtest any new builds if you continue developing this game at all.
I would also really appreciate it if you could give me feedback on my game jam submission as well.
I would also add that its sometimes hard to tell that you got hurt. I would perhaps add a screen shake and hit stop whenever you get hurt. Screenshake can be achieved like so: https://imgur.com/a/rWEMD0U
and hitstop you can make a coroutine like this:
IEnumerator hitStop(float hitStopTimeScale, float duration) {
Time.timeScale = hitStopTimeScale;
yield return new WaitForSecondsRealtime(duration);
Time.timeScale = 0f;
}
and you can call it with StartCoroutine(hitStop(x, y));
I suggest x = 0.2f and y = 0.3f each time you get hit. Or if you want to emphasize at lower levels of health, you can scale it up each time, 0.2, then 0.35, then 0.5f or something like that.
I agree that getting hurt is hard to notice so I may add those suggestions to fix that, thank you for the tip!
Thank you so much! I wanted to add more mechanics and bigger levels, etc but I ran out of time, sadly. But sometime in the future I do plan to add more to the game, so when anything new comes out I will let you know. I think the portal mechanic to transport across the level sounds interesting and I might implement something like that in the future! Thank you for playing, my friend!
Loved the art and the music! Wish there was a little more wiggle room on the exactness of where your characters need to be, but over all a decently well done game :)
Hmm interesting suggestion on where the characters should be. I think I'm gonna rework almost all the levels to make the solutions more than just hoping you land on the right platform, etc. Thank you for taking the time to review!
Not a problem! I love the story and theme the game is set in!
great game, the idea might not be the most original but the execution is starling, the art is fantastic as well it's cute but works really well with the rest of the game.
Yes I agree the idea is somewhat basic, so I plan to expand on it in the future. But thank you for the feedback, it really helps!
ill give you a 6/5 if i can cause this game is GREAT!! ( the characters legit looks like reddit in pixel art XD )
Wow! Thank you so much, I'm glad you enjoyed playing
Really cool game, like the concept and the art is cute. The fact that you include a story make me want to play it to the end xD good job
Thanks for the feedback. I plan to expand the story a little more in the future like adding a more complete ending etc. Thank you so much for playing!
Woah, some of the levels were mind bending but I loved them all. Characters are cute, music is soothing, the idea is fantastic. I love it!
(the only thing I can wine about is that spikes are difficult to notice in the first place, but this is nitpicking ;) )
Well it's good to hear that you liked it! I do think the spikes are kinda hard to notice, so thank you for letting me know! It's good to hear things like this to help me improve, so thanks again :)
for me multi tasking is very hard. If Astrid lands on the platform Pluto steps into spikes xD I like the small story it fits perfect in a game like this great work.
Thanks for trying it out haha, I hope it wasn't too frustrating for you
Really cute art and nice story.And fun puzzles too.I love it!
Im glad you liked it, thanks for taking the time to play!
Fun puzzles, cool art, simple but effective story, and nice music. I would greatly recommend playing this game, to those who haven't yet. It's worth downloading it and giving it a try!
Thank you so so much! Im so glad you liked it and thanks again for the kind words :)
Amazing game ! Loved the font and setting the story right from the start. The puzzles were great too.
Congratulations !
Thank you so much :) I planned on adding a more complete ending but unfortunately I ran out of time. Glad you enjoyed it!
Movement felt really fluid and i like the music and artwork in the game as well. Really clever puzzle/level design. Fun game!
Thanks! This is the first time I've made art for a game so I'm glad you liked it
Its well done and very vibrant to look at, plus its easy to tell the difference from the platforms/ground and the background space. Good job!
Really nice work, especially for your first game! The background art especially was super nice, and that's something I always struggle with. Great job!
Thank you so much for the kind words! It really helps keep me motivated to keep making games, so thanks once again :)
Beautiful scenarios and great level design. A short story with a good ending. Good Work!!!
Thank you so much! I had to rush the end of the game a little bit but I am glad you enjoyed it, and thanks for taking the time to leave me a comment!
The game isn't perfect, but I am proud of one of my first completed projects, enjoy!