Play Overbooked
Overbooked's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art Direction | #82 | 3.753 | 3.753 |
Innovation | #115 | 3.312 | 3.312 |
Overall | #122 | 3.342 | 3.342 |
Fun | #125 | 3.269 | 3.269 |
Game Design | #175 | 3.140 | 3.140 |
Theme | #212 | 3.237 | 3.237 |
Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like the art. And the way you can just knock the NPCs' around is really funny. The music makes you feel like you are in a rush xD
The game definitely felt fun.
I am, however, having a hard time trying to find the "connection" theme in this game.
Thanks for playing! When you arrive at an airport with a flight, and need to take another flight immediately, it's called a "connection" flight. And that's when you tipically are in a hurry, and run around to avoid loosing it. If you lose your connection, you end up staying in a random airport around the world, not a pleasant situation 😂
I played a ton of games like this one, and the different takes on the concept keeps getting better!
I had the exact same idea for my game but luckily I changed to a different one because you have done a great job with it. It was fun to play someone else version of what I had imagined in my mind. I was too scared to carry out the idea because airports are filled with people and I didn't want to have to deal with that! You nailed it nicely. Fun game!
thanks a lot! i'm very happy u liked our game!
Really fun and estressful game, i like it a lot.
I liked the random fish laying down and rolling around! Random touches like these are great.
I can only imagine they missed their flight.
Love the name and the concept really does make you feel like you're at the airport!
omg i’ve never been so stressed and excited at the same time it’s honestly confusing. It almost relieves the real airport experience especially the gate changes last minute.
It is really fun and gets frustrating but the overall design is so cute, loved the music and every artistic aspect of it 👍✈️ cool name btw
I LOVE IT! How can a game this cute can be this much competitive? I liked the fact that the tension of the music is accelerating :D
Awesome music and game design. Definitely a unique entry! =D
It took me like 15 minutes to win the game, pretty fun, i would like it to play it also on phone
this was really funny to play lol the music is great!
This game definitely reminded me of the pressure of missing a flight! The music and overall aesthetic did a good job of conveying the design and setting. Like others, I found the help text quite hard to digest under time pressure but lots to enjoy here!
This was really fun, I could feel the characters agony and I wasn't even the one almost missing my flight haha, the mechanics feels pretty good too. Great work!
I made it to the connecting flight!!! Hahahaha This is a fun game for me. Was able to complete it after two tries. I really like the fish models- looks like other characters from spongebob hahaha. I also love that the music is getting faster and faster as time reaches zero. Would really love to see some more animations but I guess the time wasn't able to permit you. Still, this is a really great game and I enjoyed it!
We talked on discord, so I don't really have anything to say here. ;)
I didn't understand how to play it! But I'm aware this is still a jam version. Let's see where you take it from here. Also, check out Maximo (adobe) for animations, it's free! I found it a few weeks back.
thanks for playing! The problem is that there are actually many animations in game! But unfortunately, at certain point they started behave weirdly. If you reload the game page they keep going back and away with no apparent reason... And they work perfectly fine in the editor. Will try to fix this, but this gave us a bad headache 😂
This looks really great, and I started multiple attempts, because I wanted to like it. The game just kept frustrating me at every corner, to the point I just gave up.
Amazing art and very fun and fast paced gameplay. Pausing the timer when instructions are displayed would be more fair to players.
This game looks aesthetically pleasing. I can see it being a fun party game if your team choose to continue developing it. It can be confusing at time even with the mini tutorial text on the side.