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Ranked 21st with 10 votes
|People's Choice Vote||#21||10|
Judge feedback is anonymous and shown in a random order.
This was a fun little game and I would have been just fine if it went on longer. The battles took some getting used to but once you did a few of them (and unlocked a few extra skills), the strategy came naturally. The graphics were very evocative and made me want to explore the island more, although there weren’t a whole lot of maps to see. This was polished and bug-free, not much to nitpick except for the abrupt ending. Looking forward to the finished game.
Arcane break doesn’t remove regen? The lack of repeatable battles makes it seem like pilfer is mandatory, which makes battles take a long time. Moving around is fairly simple, but the battles feel like it is just cycling the same thing.
A sort of cute little story, it seems like the game, with a bit of work, could be extended into a fairly enjoyable game. The game really does maintain a fairly retro feel while throwing in some absurd humor. This game manages to be enjoyable for the most part, though what seems like forced resource management is definitely something that slows the game down.
The game needs a bit of work to really shine. It isn’t quite a truly complete game, but it has some interesting moments. Definitely some ‘lol, wut?’ humor involved here. Might be nice to add in some way to loot without becoming tedious or have some way to farm for loot so that the looting system feels optional instead of almost mandatory.
RPG Maker MV
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