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G.R.A.V.E's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #6 | 4.000 | 4.000 |
Fun | #11 | 3.267 | 3.267 |
Controls | #14 | 3.067 | 3.067 |
Originality | #15 | 3.133 | 3.133 |
Graphics | #15 | 3.333 | 3.333 |
Overall | #15 | 3.111 | 3.111 |
Audio | #17 | 1.867 | 1.867 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.1 Stable
Game Description
A little puzzle game where you use black hole to solve problem
Controls
WASD to move, E to pickup and release object, left click to place a black hole, right click to place a white hole, T to restart the level
Discord Username
Sülly
Participation Level
Second time participating
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Comments
My let's play...
Had fun playing this. I don't have much to add to what's already been said.
I had a hard time getting through the last level. The cube wouldn't fit in the black hole, and I still don't see the utility of the second wall. Cubes are also surprisingly light, and covered in soap, but I admit that makes them fun to play with!
Still cool to see a first person puzzle! And despite some of the physics issues, the engine seems to work well. There are potentials with these mechanics, especially the idea of an impulsive and a repulsive portal.
Super ambitious to make a Portal-like , I'm impressed! The physics of the cube do, as some others have mentioned, appear to be a little weird. I had a several times where trying to put the cube down on a button resulted in it clipping through the floor instead. Relatively speaking though, a fairly minor frustration, since a new cube was always close by. Nice work!
“I think we can put our differences behind us. For science. You monster."
Can't past black hole lvl. Cube didn't fit
Hey, this
companioncube isn't weighted enough! It's always bouncing off thesuper-bouncing superbutton for me... Also I can't seem to wrap my primitive monkey brain around the second level.The last room can get really buggy but it was still fun. And I was able to beat it! Nice shot for the title screen.
Yeah the physics really
suckstink, but this is a really cool idea. I got stuck on level 4. Nothing went through the black hole.Trying to get block to stay still on button for 5 minutes. xD I did finish it though, but the last part was really hard because I kept glitching into the ceiling. :S Nicely done in such a short time!
Sorry for the wonky cube ^^, and thanks for your feedback
It's a nice twist on Portal, but the physics are a bit wonky. I'm not sure how I was supposed to finish the last puzzle, so I just cheesed it.
It was the first time i'd use 3D physics with Godot I'll try to do better next time ^^
But now i'm curious how did you cheesed it ?
I put a black and white hole on the same spot on the other side of the room, grabbed the cube, and jumped into them, getting flung out the other side.