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Super Climber - Seven Ancient Wonders of the World's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #22 | 3.500 | 3.500 |
Theme | #41 | 3.250 | 3.250 |
Audio | #66 | 2.600 | 2.600 |
Graphics | #67 | 2.650 | 2.650 |
Overall | #68 | 2.621 | 2.621 |
Fun | #72 | 2.250 | 2.250 |
Accessibility | #76 | 2.200 | 2.200 |
Controls | #83 | 1.900 | 1.900 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.3
Wildcards Used
Good Things Come To Those Who Wait
Game Description
2D Action Climber with Fun Funky Original Art and Quirky Music.
Source
Unsure
Discord Username
PixB
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Comments
I never did figure out how to play... :(
(Timestamp 1:41)
oh dang:( ...You were close! You just needed to hit the climb button after you jump. no worries! Cool to see on your show anyway:) Controls are in the game page description.
Oh right I forgot about the climb button, thanks!
I like the climbing concept, and the stamina system. Took me a minute to figure out the controls lol. But then I saw them listed on the page. I wasn't super sure what to do, but I still had fun climbing around.
Sweet thanks!:) If you get to the highest point of each level it triggers level complete.
So at some point I fall down and then land somewhere where I can't go right (because can't go up the slope) and the left seems to be complete blackness which I can walk into for a while, but nothing is there. I'm not sure if I was doing something wrong or not.
To get back up jump up from under the sphinx and press climb. I originally put a helicopter at the left bottom where its just walking into black. It was intended to use the other wildcard failing to win but I didn't finish the helicopter in time. In retrospect I would add a collider wall at the bottom of that corridor so you cant walk left there. So yeah its just a pitfall basically, and you have to jump up to climb the sphinx to get out:)
That was interesting :D Graphics + music made the experience stand out. I feel a little bit more polish (camera moves too much, jump is too fast to my taste, not enough feedback for why I am falling) would do a lot of good. Good work!
A pretty enjoyable experience! It was tough to tell exactly how I could continue up and where I was falling, but overall still pretty fun!
Completed the game. It was fun and a good use of the wildcard. It was difficult to see why I fell at certain points though, the last level in particular.
The graphic was very grotesque, it kinda worked with invisible maze. obscurity added to easy game a decent challenge.
Sometimes I had a very hard time understanding why I fell. Still, I kept trying til I could beat the game :D