Simple game, but very well made! I included it in my GoGodot Jam compilation video series, if you’d like to take a look. :)
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Hungry Boxes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 4.300 | 4.300 |
Overall | #6 | 4.060 | 4.060 |
Theme | #8 | 4.400 | 4.400 |
Design | #9 | 4.250 | 4.250 |
Innovation | #10 | 4.100 | 4.100 |
Sfx / Music | #58 | 3.250 | 3.250 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Sorry, I don't have time to rate, but It's an amazing puzzle game! I love it so much! This game is thought out to each pixel to pass the level
Great puzzle game, I loved this! Really satisfying to solve, and I like how you gradually built on the mechanics.
Good puzzle game and great integration of the growth theme!
Nice puzzle game! Really liked the mechanics and puzzle design. The music and sfx also fits very well. A round entry, good job!
I LOVED this. I love puzzle games, and I have not played one like this ever before. I would love to keep playing more levels if you ever make more. Great job on making so many and coming up with such nice challenges. 13 was the hardest for me, but 14-16 were probably the most fun to solve. Thank you for making this!
Fun game! I had played through the first 10 levels before I even realized what was happening!
I enjoyed how the mechanics evolved as the game progressed. My only minor feedback would be to maybe include a setting for the player speed? The movement felt a little slow as the game went on. Other than that, this is an inventive, well-designed puzzle game!
I liked a lot the idea of taking your size into consideration. Very creative twist, congratulations.
Very well designed puzzles. Game brings new mechanics to play fairly quickly, but it doesn't feel overcrowded with new ideas to remember. Great job.
LOVED!!! The Concept is so simple, but the design of the levels were really well done and it takes a simple easy to digest mechanic and really adds a lot of thinking into how to solve the puzzles. Super well done. I loved the way the text tutorial was inherent to the gameplay and was still very cheeky. I started to play and then /needed/ to beat the game. It was so good. Loved it! Great Entry (:
I'm happy with how this turned out! This has been my most ambitious Godot project yet. It's the first one with sound and menus, which is some good metaphorical growth for myself. I also learned how to make tilesets and got a better understanding of signals. All aspects of this game (visuals, sound, code, etc) were done by myself. I might end up using some premade assets in future jams, since this game isn't the most polished looking. I hope you still enjoy the gameplay and level design, though!
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