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I'm happy with how this turned out! This has been my most ambitious Godot project yet. It's the first one with sound and menus, which is some good metaphorical growth for myself. I also learned how to make tilesets and got a better understanding of signals. All aspects of this game (visuals, sound, code, etc) were done by myself. I might end up using some premade assets in future jams, since this game isn't the most polished looking. I hope you still enjoy the gameplay and level design, though!