promising start. I really liked the character's development. But I would have liked the game to get harder over time.
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Baby Blobby's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #121 | 2.559 | 3.182 |
Gameplay | #139 | 2.413 | 3.000 |
Theme | #144 | 2.267 | 2.818 |
Design | #154 | 2.267 | 2.818 |
Overall | #159 | 2.091 | 2.600 |
Sfx / Music | #175 | 0.951 | 1.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I like the concept and the evolving feels satisfying. It could be a neat idea to remove some mutations using the poison. The game could really use a timer for the survival time.
Ooh, that's a cool idea! It would give added danger to the poison! Or, if the player was willing to take the health loss, it would be a way to switch mutations.
And yes, a timer is definitely needed. It was on the to-do list but unfortunately I ran out of time (the irony of which is not lost on me)
Thanks for playing!
It's simple, but it's fun XD.
You realy makes a good use of theme.
I realy enjoy your game. Congrats!
Oooh, I really like the evolving mechanic giving you powers depending on which barrels you took!
I recommend packing all your game files into a zip and re-uploading. You need the pck file as well as the exe.
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