Very nice graphics, plot, and great audio design, the game are too atmospherical!
Great entry!
Criteria | Rank | Score* | Raw Score |
Artistic | #32 | 3.889 | 3.889 |
Design | #95 | 2.778 | 2.778 |
Overall | #103 | 2.778 | 2.778 |
Technical | #112 | 2.722 | 2.722 |
Gameplay | #131 | 2.333 | 2.333 |
Theme | #150 | 2.167 | 2.167 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous.
Very poetic game! The music was very important for the ambiance as the SFX. It's a touching story that I enjoyed a lot! The art style is great too. I just put some time to understand where to click to pass from a view to another. Congrats!
Good Game! couldnt find all the 3 pieces on the left side. As a nice polish I would change the side black bars, with big arrows, and would also try to implement an inventory system for your next one. good positive vibes!
Thanks ! Indeed, I need to make the pieces more visible. Some people get the same problem. There is flowers in the bag, the chest have to be open with the key on the floor, and the book wich is reverse (? sorry for my english between the mangas. I wanted to make the pieces visible by their contraste with their environment. The book is the only one wich is reverse, the flowers (pink wrap) are visible from the bag (blue), etc. You're right for the arrows and the inventory system. Next time it will be better, I promise !
Great artstyle and atmosphere. I think the key was a bit too small and the selected font was sometimes hard to read. Also the view change buttons could be clearer with an arrow or something. Other than that it's very good for your first point-and-click game. Well done.
oddly beautiful aesthetics, a motivational point and click game just wasn't something i was expecting for this jam :O couldn't find the last three pieces tho
Thanks you very much ! For my first point and click, it's motivating to hear that. There is 3 pieces by scene. Search something that is intriguing (? sorry for my english). Ask yourself : "Why is this like that and not like this ?". I don't know if I'm clear, but, the pieces are always something visually intriguing. And if you don't find, I'll tell you. Thanks you very much !
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