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Moving serve to access the exit of the level, but moving change the level layout in differents ways according to the cells you are on. And you must color the level as the same color the exit is to open it. But, since this game is in 1D you must plan your movement so moving to the exit doesn't close it.
So movement is used to both solve puzzle and reach the exit.
Developped with Monogame in C#.
The music I use is made by Kevin McLeod : freepd.com/Atmosphere/Infinite Wonder.
The game, except the music linked above and some public domain sounds effect, is made by me : Lucas Delvallet
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