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A jam submission

Napalm TownView game page

GMTK 2017 Jam Entry
Submitted by ALGameDev — 10 hours, 22 minutes before the deadline
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Napalm Town's page


CriteriaRankScore*Raw Score

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
A lot of actions in this game have multiple purposes. Spinning not only destroys stage hazards but it also helps the player's mobility and slows the scrolling to help the player further observe what's coming up ahead. Collecting Napalm Colas not only increase your score but also keep the energy bar up and speeds up the scrolling.

Third-party resources
Gamemaker Studio 1.4 (engine)
BFXR (sounds)
FL Studio 12 (music)
Mega Man 9 (template for spin sprite)

ALGameDev (development)
NotBrenden2.0 (thought the game was cool and that it should totally be posted)

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I think it's a little too much red, but the grahpics are nice and don't confuse the player (which it's the important) Nice controls, music and aesthetics, Maybe you can improve the spawn positions of the colas, a lot of times, it appears on the edges, and I prefer to wait the next one :P


Too much red hurts my eyes! But the skating action and gameplay is pretty tight, nice effort!


Hey. Coming here from your review of my game. Turns out I already played your game and rated it before haha.  I liked it, thought the screen is small, at least on my computer. Really like the sounds. And in general, just feels good!


Cool, the sounds were chosen well and even with the monochromatic color scheme it was well readable overall. Only the controls felt a little bit too hard to manage. But keep it up, next game is always a little better than the previous :)