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Dice in the Wall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #829 | 3.759 | 3.759 |
Overall | #1169 | 3.368 | 3.368 |
Enjoyment | #1212 | 3.207 | 3.207 |
Creativity | #2002 | 3.138 | 3.138 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is a die that needs to roll around to match obstacles.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Game works well and has a nice presentation, I don't think this is my kind of game though, thinking of where each number is in rapid succession blends my mind into cherry smoothie cola.
Cool game, very hard through. The art is simple but pretty, the music is pretty light and cool.
I think allowing to use both hands by having the position controlled by the arrows or something of this flavor could help, I had a hard time not mixing up the controls.
Short and addictive. Controls took a second to get used to but once I had my 2 hand technique going it was hard to stop going for the high score.
Took me a while to get used to the controls, but had a blast once I had them down. Nice to see a leaderboard in there too!
The controls take some getting used to, but once you get the hang of it its really fun
The concept is nice, and the art and music are good. Good game!
Hi ! Cool concept, had fun once i figured i out. Control scheme was a bit clunky !
Funny concept. At first it wasn't clear to me which side you should be facing to enter the numbered gates. I also often tried to rotate the dice with Q/E. As others mentioned, maybe another layout for the controls would make that better.
I was stupid and thought forward facing, hidden side should be correct number and used as a bumper. But it was clearer back side that was meant to be matched with number. That was only not immediately intuitive design decision in game. Apart from that and cramped control layout (two hand layout could fix this?) I don't find too much to complain.
Because Itch bugged and wont show me as submitter:
https://codingduck.itch.io/casinodungroller
This art direction is absolutely immaculate it looks so good
I like the more literal take on the theme. Even though there are only six faces to the die, it is very tricky to remember where they are in the heat of the moment!
Really cool graphics and nice music!! Omg so difficult, but in a good way, it takes some time to remember exactly where the numbers are on the dice
Nice graphics, basically subway surfers! I was confused for a while I kept trying to go through the panels with the number on the top rather than facing the camera.
I really like the aesthetic of the glowing dice floating around the edges of the track. Looks very professional. The main menu is also quite aesthetically pleasing as well.
If I had to make one suggestion, I'd change the controls. I found my hands layered quite uncomfortably over each other, and even then I was struggling.
A and D should be move from side to side, and then perhaps arrow keys to rotate the dice? Or maybe the mouse swiping could be for that? Not sure.
100% agree on the controls. It unfortunately ended up being one of the things we forgot to get back to in time. <3