game looks cool. Platforming could've been refined a bit and more enemy types is always fun.
Play game
9 Lives to Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1226 | 3.525 | 3.525 |
Overall | #2399 | 2.900 | 2.900 |
Enjoyment | #3016 | 2.475 | 2.475 |
Creativity | #3176 | 2.700 | 2.700 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character rolls a die to select his ability
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
This is very creative but I do wish the controls were better, they present a big obstacle, still its a very impressive project.
Nice job on completing your game. That's an accomplishment!
The randomizing a new ability lends itself well to the roguelite genre, so doing that randomization across 9 lives is a cool touch. The graphics and sprites were also really nice.
The controls didn't really work for me. L/K keys are an awkward keyboard position. Is there a reason you chose this instead of LMB/RMB or Q/E or even shift/space?
And I'm sure you know this, but try budgeting time for audio for your next jam. Once you've learned how to do some light audio, it makes a huge improvement to the overall feel of your game. Give it a go!
Again, congrats on finishing and submitting. Keep making games!
I really liked the game, the art and the idea! congrats!
if you have the time, take a look at my game, i would really appreciate your feedback
Great graphics! Animation and sounds would really decorate the game. I get an error when the opponent touches me in web version, I had to play without taking damage, lol
Game is fun, I like the idea and the dice abilities are pretty useful and balanced! But when bats kills me my game crushed:D so I have to do it damageless...
Great job!
I enjoyed although I felt it was a bit rough (unpolished)! But I think that the game and idea are very good! Thank you for making it!
I enjoyed although I felt it was a bit rough (unpolished)! But I think that the game and idea are very good! Thank you for making it!
I ended up mostly using the primary sword for killing the enemies, since the enemies were usually not visible until they are basically on top of me--making the projectile weapons difficult to use. BUT, beyond that I must say the overall difficulty is quite good. I made it through with one life left on my first try, and although getting one-shotted was frustrating at first, the fact that progress is saved helped a ton. As someone who also went with the random weapons approach, it was fun to try out all the options, and I really like the cool down icon in the top left--makes it very clear when I can/cannot attack.
Enjoyable to play and great character design. With a little more time, I can see this guy being iconic.
The game is quite beautiful, the character is not very nice to control though, it slides a little too much, the theme of the dice would have been more pushed, even if the idea of having them as projectiles is rather good. and the game also crashes when you die is quite a shame
The game is quite beautiful, the character is not very nice to control though, it slides a little too much, the theme of the dice would have been more pushed, even if the idea of having them as projectiles is rather good. and the game also crashes when you die is quite a shame
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