Thanks a lot for the feedback! Yeah that is at the top of our list of changes. Still it-s good that aside from that you enjoyed it >:D
Popotegaming
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A fun roguelike. I really liked the items you created for the game. I will say that there are some weird choices like having no hit sound or effect for enemies. I'd also recommend making the dash direction be determined from which way you are moving rather than aiming. However overall great job this is quite fun.
Fantastic game! First of all I love the trailer its great. As for the game itself it's very fun and polished. The mechanincs work well. Keyboard controls did feel a bit akward but it's cool that you added controller support. The game is a tad puniching but it works well with the idea you are going for.
Holy hell the presentation in this game is magnificent. It's a shame there is no story category since it would be 5 stars. Although the gameplay is simple it does serve the story and experience well. Most of all I'm amazed how you claim in your pitch you are a beginner developer considering just how beautiful the scenery and lighting is.
Super great loop. I also really appreciated the graphics setting to allow my laptop to run the game smoothly. The visual presentation is pretty good. I will say that for me the ctrl keay didn't register so I couldn't dash. Additionally I will say that it is very easy to lose track of the package. Still though the most admirable thing in the game is the polish. So congratulation on a job well done.
Hi I am currently participating in the Bad Ideas GameJam 2025 and I am looking for an artist to help do the assets for the game. I am not looking for an expert rather I just want someone to collaborate with to bring the idea to life. The GameJam has about 8 days left and I would main need a small isometric tileset, sprites for the units, UI, and other miscellaneous assets. If you would like to collaborate my Discord is tommyelgatito






