A very fun game, good use of visual language, it was always very clear what each block type did or how they would behave. As a result, the whole game just feels very polished and well put together. perhaps the only thing and this could be an issue on my end is it was a bit too quiet, i had to turn my earbuds way up, Overall, just a fun one. I made it to level 3 and i'm going right back to beat it haha.
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Poly-Gone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1494 | 3.072 | 3.072 |
Presentation | #2003 | 3.145 | 3.145 |
Overall | #2146 | 2.990 | 2.990 |
Creativity | #3026 | 2.754 | 2.754 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game fits the theme by having dice blocks that give you 1-6 more rolls whenever they're broken. Also the unpredictability of the balls flying through the air touches on the saying "roll of the dice"
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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