Your feedback has been one of the best so far for the game engine. I read it as soon as you posted it, but instead of replying, I rushed to implement a few things.
“EDIT3: Already implemented” was directly because of your feedback. I completely agreed with you, naming the skills after RPG classes didn’t make sense, so I changed it just like you suggested. That was your idea, and thank you very much for that!
Since your feedback was so good, I spent several days thinking about the points you raised so I could give a proper response. As you’ve seen, I’ve already implemented some of them in the engine.
The engine evolves faster than I can write devlogs about it, so things are constantly changing.
This comment is mainly to let you know that I’m working hard to apply what you suggested, and I’ll comment on the other points soon.
Thank you very much for everything.






