Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Roll the DiceView game page

Solve puzzles on a isometric tiled board by rolling the dice to the right place.
Submitted by NoxTheDamned — 5 hours, 16 minutes before the deadline
Add to collection

Play game

Roll the Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1674.3334.333
Overall#4343.7383.738
Enjoyment#5883.5243.524
Creativity#14213.3573.357

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
As the player you control a dice and roll it. to solve puzzles

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted

Very games have the same principle, but this one looks really pretty!

Submitted (1 edit)

I've played a lot of games like this, but yours is the most polished one I've seen of all. Very good job! And normally I detest move limits for puzzle games because I feel they discourage exploration and add unnecessary pressure, but in this game I felt the move limit played a subtle but still noticeable and positive role in the puzzles, discouraging aimless rolling around but not feeling intrusive at all, and even preventing a particular solution in the "5 and 4" puzzle (forgot which level was that, but because of the move counter you basically had to get the 4 before the 5).

Also, a very small niggle, but the dice movement could be a bit faster. Still, this didn't take much away from the overall experience.

Developer(+1)

Thanks for playing, also good feedback on the speed, yes should have kept the speed maybe adaptive to the distance traveled :)

The timer is a bit controversial, in later iterations planning to hide it and maybe have a score system based of of it rather than it being a fail condition. 

Also saw your game on Mark's stream looks sweet, unfortunately the mac version shows up as damaged for  me :/

Submitted (1 edit)

Oops, sorry about that. To be honest I didn't actually playtest the Mac and Linux versions, I only put them there and hoped that there wouldn't be issues. I will look into it post-jam. In the meantime, you could try this and get back to me on whether it works: 

Submitted (1 edit)

https://docs.godotengine.org/en/stable/tutorials/export/running_on_macos.html#do...

If the video doesn't work try the following:

- Open Terminal.app

- Navigate to the folder containing my game and use the "cd path_to_the_app_folder" command, e.g. "cd ~/Downloads/" if it is in the Downloads folder

- Run the command xattr -dr com.apple.quarantine "Roll Of The Dice.app" (including quotation marks and .app extension)

Sorry if you had to go through so much trouble, I have never used a Mac in my entire life. I should have thought twice about including the Mac build without playtesting it.

Submitted (1 edit)

Really love the visuals, the audio match the comfy vibes very well. Very well polished, and the dice mechanic is implemented well. Its a very chill & fun puzzle game, great job for your very first game!

Developer(+1)

Thanks, we were going for the chilled puzzle game vibes, just the puzzle difficulty didn't quite get aligned to that :P

Submitted

Love the art style! Also the mouse pointer works way better in an isometric environment as opposed to wasd, so great job!

Developer

Thanks, yup I was confused myself how to bind wasd :P, also took a bit of inspiration for the movement from XCom.

Submitted

The game is very polish and pleasant to play. The puzzles are well designed.

It's very clever to used mouse and pathfinding instead of w/a/s/d like other games do. Moving the camera is a good idea too.

Adding an undo button (undo only 1 action), and a way to speed up the dice could be usefull.

Very solid entry, congrats !

Developer(+1)

Thanks for trying and those are quite valuable feedback, expect them as well as some procedurally generated levels in later iterations :)

Submitted

Awesome art style! Love that it was made by two brothers. I thought it would be easy, but man was it hard. I might not be as good at puzzle games as I thought xD Congrats on your submission :)

Developer

Thanks, it was quite fun building it, yeah the difficulty is something that should have been tested a bit more... got a bit carried away :P

Submitted

Wow amazing job on the art style and overall polish here! I love the art and theme, and you paired music and sfx so nicely with it. Im not the best with these dice rolling puzzle games because I definitely have a hard time understanding how to move it to get the right sides but I started to pick it up. Awesome job!

Developer

Thanks for playing, we know we the difficulty curve could have been improved, should have play tested more :P

Submitted

Woah ! really cool game , I felt as though u was playing a fully polished board game , nice graphics  and cool idea ! Good Stuff Overall !! 5/5

Developer(+1)

Thank you :)

Submitted

A really polished and playable game. It was a neat concept and fun to play!

Developer

Thank you, happy that you enjoyed :)

Submitted

I've seen several games with the same concept but in this one you can use mouse to control the cube) Thank you :D 
This is something I was lacking in other games!)

The arts tile is also very cute - Nice job!

Developer

Thank you, much appreciated :)

Submitted

  Lovely graphics, the gameplay is awesome! Good luck in your gamedev journey!

Developer

Thanks you :)

Submitted

i like your game design. it's really fit with the theme.

Developer

Thanks :)

Submitted

Superb presentation! Such delightful colors, and audio and mouse controls helps a lot!
Awesome first game! 

Developer

Thanks :)

Submitted

This is your first game? Awesome! I loved the puzzle design and the visuals.

Developer

Thank you :)

Submitted

Fun to play :3

also the theme is used in a cool way :D

well made !

Developer(+1)

Thanks :)

Submitted

I don't usually play puzzle games but this was a fun time, the visuals are nice and liked the music too.

Developer

Thanks, happy that you enjoyed :)

Submitted

I had this exact idea when we were coming up with plans for what to do, but this is executed so much better than what I had in mind! So much polish!

I think the game would really benefit from two quality of life improvements. First, a way to make the dice move faster - it's pretty frustrating to have to wait for the dice to move, especially in big levels. 

Second, a way to undo a move if you make a mistake. Sometimes I'd feel like I got so close, but then had to do the whole level again because I messed up one move at the end.

Other than that, really solid entry all around!

(-Joe)

Developer

Thanks Joe those are very good points, much appreciated. :)

Submitted

A super polished and enjoyable game! My first 5/5 across the board!

Developer

Thanks a ton! :D

Submitted

This game is so freaking polished that it's hard to believe it was only made in 48 hours. And the ability to move the camera is a great feature that a lot of other games like this are missing. Great Job!

Developer

Thanks :), we had more ideas but we wanted to get the core concept done and took most of the 2nd day just to polish.

Developer

Video of the first few levels if anyone is stuck :)

Viewing comments 24 to 5 of 24 · Next page · Last page