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A jam submission

Sushi To GoView game page

A LITTLE SUSHI ESCAPED THE DISH AND IT IS ON HIS WAY TO FIND THE PERSON WHO BROUGHT HIM TO LIFE...
Submitted by Imaginary Grass — 13 hours, 4 minutes before the deadline
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Sushi To Go's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#794.4894.489
Overall#1564.0484.048
Enjoyment#3013.7563.756
Creativity#3443.9003.900

Ranked from 90 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A dice rolls constantly. It decides the perks and items the player receives, which influences the player's strategy. Also, the character is a (sushi) roll ;)

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 60 to 41 of 67 · Next page · Previous page · First page · Last page
Submitted(+1)

Cool concept! Art is really cute and the adaptive soundtrack is a really great touch that adds a lot. Just a tiny complaint, but for some reason I couldn't double jump off of the chopsticks which caused me to die a couple times. Nice game though!

Submitted(+1)

A little difficult for me, but I love it! Good art, good sound, and good idea! It's a great work

Submitted(+1)

That was really cool!

I think you have a very unique concept here that's enjoyable to play. It's one of those games that's easy to learn but really hard to master.  I can see some people playing really fast after some time.

I would suggest to adding controller support and instead of placing platforms free-form to align them more to the grid. That way you can increase the play speed without punishing "bad aim". I think the gameloop of deciding where to place platforms and dodging objects is the main focus, having to aim precisely feels like taking away from the fun of the loop.

Presentation, music and sfx were great!

Awesome submission!

Submitted(+1)

It reminds me of Pompom except more arcade-like and with the dice thing. I had fun.

Submitted(+1)

This already feels like a complete mobile game, the game loop was addicting and it always taunts me to try and beat my high score. Although at 60m+ the spawn rate of chopsticks and knife are too frequent to dodge :) Congrats on finishing the jam ! 


Submitted(+1)

Awesome concept and implementation! Solid presentation and enjoyable gameplay... Really nice work!

Submitted(+2)

This is a neat original concept. The presentation is stellar! Found the control setup a bit awkward. Maybe it is my aging hands, but I think you could have eliminated the need for a mouse and then had your right-hand used for jumping and laying down platformers. Or maybe used LMB for jumping and RMB for spawning the platforms.

Submitted(+2)

I found this game fun but difficult. I never got used to the controls but it was still fun to see all of the different effects of the dice!

Submitted(+1)

perfect graphics,in the theme,creatuve and very cute !

Nice job guys !

Submitted(+1)

perfect graphics,in the theme,creatuve and very cute !

Nice job guys !

Submitted(+1)

From the moment you launch the game and it hits you with its cute start screen and music, to the moment of panic dodging a knife storm (!!), this game exudes care and polish throughout. I never memorized what each die roll means, but the simple indicators that appear (such as the progress bars for the events) made it easy to read. The character is adorable, and I liked how small bits of rice fall off when you double jump. I got as far as 120M before succumbing to the consequences of my slightly aggressive playstyle, but it rarely felt unfair.

One thing I'd have liked to see is an option to duck under chopsticks, though it would complicate the otherwise really simple controls, I missed having an option to dodge other than trying to make the tight jump over them. I also didn't see myself using the double jump to save a fall often, though that may be due to my playstyle of trying to rush forwards.

One of my other highlights from this game is the excellent sound design. The restaurant ambiance track combined with the parallax background gives it the right atmosphere, while the soundtrack itself morphs dynamically to what is going on ingame, making it feel like a very cohesive experience as you jump from floating plate to floating cup behind the safety of a floating soda can. Overall, amazing and polished entry, good job to the both of you!

Developer(+1)

Hi there! Glad you noticed so many details of this game :D Thanks for such a long and insightful comment, I truly appreciate it! Nice chatting with ya! Your game is awesome too (especially the fact that you made the engine and it's running so smoothly)!

Submitted(+1)

Amazing game concept ! The art, music and gameplay are really good ! 

Too bad we can't double jump from chopsticks :/ 

Submitted (1 edit) (+1)

That's a very clever and cute little game! You balanced it very well, with the spacing between rolls being very reasonable, having collisions enabled for the projectiles and the platforms you placed!

Loved it through and through!

Developer

Hi there! Played your platformer game before, and it was awesome! Thanks so much for the kind comment :D

Submitted(+1)

Ok, the game is just great without any drawbacks !

Placing a cup, for some reasons ,was an impossible mission for me for the first several minutes :D

The game is really addictive - Great job!

Developer

Hi there! I'm very glad that you enjoyed our little game :) Thanks for the kind words!

Submitted(+1)

Awesome getting this out. I dig the art style and love the polish on everything. I got to about 60m

(+1)

Best game I've played! I wasn't too good but it was fun, had a great style and art, and the overall vibes were on point! You, my good party peoples, have outperformed yourselves :D

Developer

Hi! Thanks for playing and leaving us a kind comment! Glad you enjoyed it :)

Submitted(+1)

This is a really good game, it looks very polished! The art, music, and sounds fit together very well! The screen wipe animations also looked very good. Well done!

Developer

Hi there! Thanks for leaving a kind comment! You just made my day! Glad you enjoyed it :) (I'm glad someone noticed the screen wipe animations because that took a while to implement lol)

Submitted(+1)

Incredible amount of polish! Really impressive for the timeframe. Well done!

Developer

Thank you so much for the kind words and for playing/rating our game! I had very little sleep during the jam because I just couldn't stop polishing the game lol :)

Submitted(+1)

Just super duper presentation. Cute art, great music, great sound and visual effects. The randomness feels good to the gameplay rather than feeling like you got cheated.

Developer(+1)

Hi there! Thanks for playing and leaving us a kind comment! Glad you enjoyed it :)

Submitted(+1)

This game is super awesome!!! Great job. Played at https://twitch.tv/hedgein <3 

Developer

Thanks for playing and streaming our game! Glad you loved it! I'll see you around on Twitch :)

Viewing comments 60 to 41 of 67 · Next page · Previous page · First page · Last page