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A jam submission

ChromotrisView game page

Crash random colors to white
Submitted by Mew — 2 hours, 19 minutes before the deadline
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Chromotris's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#11413.2253.225
Creativity#17153.2393.239
Overall#20373.0333.033
Presentation#31442.6342.634

Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The shapes and colours of the blocks are random like rolling dice

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 25 to 6 of 45 · Next page · Previous page · First page · Last page
Submitted(+1)

This game is super chill with great background music and the breaking sound add is also very nice. Great Job. :D

Submitted(+1)

Compelling use of color here. Well done.

Submitted(+2)

This is a nice tetris style game, with color mixing and dice. It was confusing at first but after I got the hang of it, it was really fun.

Good game!

Submitted(+1)

very cute! i don't have a great intuitive sense of how to mix colors but i started to get a sense for it as I played. one of my favorites so far!

Submitted(+1)

A fun little game. It didn't make much sense to me, but I still enjoyed the trial and error of it. Question: Other than the graphics, how does this relate to the theme?

Developer(+1)

The point is to score as many points as possible by moving and arranging the dice to distribute as much colour as possible or, alternatively, to arrange the colours so that you can clear yourself in one go.

At te relation:

1. dice often mean randomness, so the shapes and colours of the blocks are random.
2. the numbers on the blocks are not only decorative. They determined the number of points received when you destroy them.
3. through physics, one is able to make the dice rotate, i.e. "roll".

Submitted(+1)

At first, I was confused as to why the pieces didn't fall on a grid. Then I was confused as to why connecting the pieces didn't do anything. And then I figured out that they needed to collide with each other to break. It's very satisfying making a tower and then crashing it all down! I like it!

Developer(+1)

It gives me great pleasure to surprise people with broken conventions and I'm even more pleased that my game idea is so well received :3

Submitted(+1)

Hearing those dice smash apart when you clear them really is satisfying, huh? Great stuff!

Submitted(+2)

Interesting mechanics, and overall interesting choice of adding real physics to a tetris-like game, so you can push your way through and feel like you've somehow positively cheated the game into doing what you want.

Submitted(+1)

A suprisingly interesting core mechanic. wow!

Developer

Thank you really much! :D

Submitted(+1)

Took us a while to get the hang of it, but once it clicked we loved it. Never knew that "Tetris but chill" could be so fun!

Submitted(+1)

Fun game! I git a score of 159! 

Submitted(+1)

This was really enjoyable and relaxing!

The sound of the pieces hitting each other was super satisfying. I found myself sucked in quickly and enjoyed my time with it, great job

Submitted

I enjoyed myself, very relaxing. My colour-blind mate struggled a bit, still scored higher than me though...

Developer(+1)

If I had more experience with Unity, I would have included a mode for the colour-blind. You would only have to represent one colour with strokes.

Submitted(+1)

We had fun regardless! A lot to think about just for a jam!

Submitted(+1)

The sound effects were very satisfying and I like how you implemented the colors! 

Submitted(+1)

Relaxing game :) really enjoyed the colour theory approach, very original! It'd be cool if dice continued to change each other's colours once placed, though maybe that'd make things too easy. Good work!

Submitted

Didn't really understand the rules of the game but it was so satisfying to smash the blocks that it didn't matter! Very creative and nice physics and sounds! Could use a visual upgrade

Developer

I have revised the description. RGB colours have 3 colour components and it is about adding the colour values. As soon as red, green and blue together have a high value, the blocks disappear. Try to bring together colours that are very different from each other. You can try again with this knowledge :)

Submitted

The game was fun to play but I didn't really understand how to play.

btw I got a score of 200 :)

Good game and good submission! Gg!

Developer

I have revised the description. RGB colours have 3 colour components and it is about adding the colour values. As soon as red, green and blue together have a high value, the blocks disappear. Try to bring together colours that are very different from each other. You can try again with this knowledge :)

Submitted

I don't entirely get it, but it was still very fun to play!

Developer

I have revised the description. RGB colours have 3 colour components and it is about adding the colour values. As soon as red, green and blue together have a high value, the blocks disappear. Try to bring together colours that are very different from each other. You can try again with this knowledge :)

(+1)

Fun game! Very on theme with the dice. I also found it very relaxing with the music.

Submitted

Congrats on finishing your game! :)

Viewing comments 25 to 6 of 45 · Next page · Previous page · First page · Last page