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BATTLE LAB

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A member registered Feb 20, 2022 · View creator page →

Creator of

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Thank you for posting! Your feedback is very helpful.

Thank you! I'm happy you had fun with it!

Thanks! It's definitely ridiculously difficult! I gotta get better at balancing my games!

I love you!

Thank you! Yeah, I found out about the restart bug right after the submission deadline... Something to learn from until next year!

This is both the most frustrating and the most enjoyable game I've played this jam! Sometimes when I fall it doesn't feel like it's my fault but when you finally get to the finish it is very rewarding! I managed to beat all levels after a while. Very unique idea that reminds me of clustertruck. My game shares the same name as yours and are somewhat similar in concept but your level design is far superior imo!

You can tell that the time constraints had its influence since it's pretty buggy. I'm sure that with more time this could become a very fun game! And the art is great! I love how the skeletons impale themselves when they die!

Since my name is Oliver I just had to try this out! Fun concept that could be expanded upon with different dice for different weapons etc. I got stuck quite often in the ground and in the crates. The art looks amazing and I kinda feel like I'm playing gameboy as I did when I was a kid!

I have seen a lot of games with this concept but this one takes the cake! I was frustrated at first that I couldn't see the sides of the dice so that I couldn't plan ahead but SOMEHOW THAT MADE IT EASIER??? I don't know how you managed to do that, maybe the level design is just really good but it felt great to just roll around until you stumble upon the solution! Great job!

Dare I say it's a masterpiece? Definitely one of the best games I played this jam! Looks amazing! Feels amazing! Sounds amazing! I had to download the game though as the browser version breaks every time I make the first move

The timer makes it very stressful but it makes you better at the game since you have to learn quick! I like the fluidity of the camera movement. It makes it feel satisfying to roll the dice! 

Thank you for the feedback! I'm sorry I couldn't make it to stream! I'm going to watch it now! Being able to turn the dice completely would probably lead to some interesting mechanics! Like launching the guy like a catapult! His name is Per-Albin btw!

What you said makes a lot of sense! I haven't thought about that but it would probably make it more approachable to have them start at a neutral rotation. Thank you for the feedback!

Thank you! I'm glad you enjoyed the difficulty! Not everyone's cup of tea for sure! I had a lot in mind for level design but I kinda had to rush it in respect of time

Thank you!

Thanks for the feedback! I had more plans for level design with rotating dice for example so I think what you are experiencing is a feature turned evil!

I'm sorry to hear that! :( Pesky demon! Can I ask what browser you are using?

Thank you! Even when you master it, it's still difficult!

Do you have a link to the stream? :) I will definitely try your game!

I was a bit overwhelmed at first but you made it very easy to understand so I got into it very quickly! I wasn't sure what was difference between the Dice 4D and 6D etc. but it didn't impact the gameplay in any way. Super creative and really fun! This could be expanded on greatly. Multiplayer would be really fun I think! 

Beautiful art and fun story! Good concept overall! Would like to see more game elements though as it is randomly determined which made me lose the tutorial on my first go

This game really tests your reflexes! The music is great and adds to the atmosphere. I'm not sure the dice rolling made any difference as it felt like I had the same gun regardless of what I rolled. Looks and plays nicely but very difficult!

Incredible 3D art and awesome idea to have the character be the dice you roll! You must have worked your butt off to finish all this in so little time! It gets pretty easy once you get the hang of it. I think with more enemy types this wouldn't be an issue!

Thank you! The character uses 6 colliders, one on top, on bottom, left, right etc. They are all attached to a bone each that are also placed on top, bottom etc. Then I knitted together the colliders using spring joints and that's it really!

This is a great concept that could be expanded on to make a real hit game! Reminds me a lot of Portal! The camera could be improved and some sounds would make it even more immersive. I completed the game but no prize to be found :(

Thank you for your feedback! It's not you, it's just really hard!

Thank you for the feedback! Making different levels maybe would make it less repetetive

I'm happy you like the demon! (I'm sad to say the demons don't like us humans tho) Balancing difficulty has always been a weak spot!

Your comment made me chuckle xd Thank you for playing and for the feedback!

Great pixel artwork and creative idea! However I found it very difficult and it seems like using defend doesn't do much since nothing progresses if you use it

Didn't really understand the rules of the game but it was so satisfying to smash the blocks that it didn't matter! Very creative and nice physics and sounds! Could use a visual upgrade

Thank you so much!

I'm so sorry that the build is broken! Spending so much energy just to be let down by a technicality really sucks :( I was looking forward to playing it since it is the antithesis of my game (Roll Off The Dice)

It's almost ready to ship for mobile it looks like! I love the concept. It's a great implementation of the theme and it is really fun to play! I would like for the levels to progress a bit more since now, a level in the 30s can be one of the easiest levels to beat. If it got harder and harder, you could have me playing this for hours!

Very nice implementation of the theme! Like people have already said, it could use some feedback when you take damage but overall enjoyable!

Super well produced game! I managed to beat a couple of your scores but I got stuck on level 10! If I had come across this game when I was younger I would have spent days trying to figure out the optimal route for the levels! Also great music

This is like a complete game already! Looks, feels and plays great! Managed to win the game on the first go by an inch! The story is nice too! I can't help drawing parallels with the magician and real life card magicians using their "magic" to cheat in real life poker and such ;)

It's a great idea for a puzzle-lover like me! Being able to strategize and calculate what to do in order to maximize the score while also minimize the enemies moves puts your brain in action in the best kind of way without being overwhelming! It could use some work though as I found myself in the middle of my round, not knowing how many moves I have left or which way is forward. This led to me making poor decisions and moving where I did not intend. I also wasn't able to finish the game the first 2 times because neither me or the enemy could move. The third time was the charm however and managed to score 82! Don't know if that's good but it felt like a good run!

Very chill and enjoyable! If you use your noggin right it's pretty easy. With a little more complexity and if you could move the dice around so you can sort them, I could see myself spending hours clicking on dice!