Nice game, esthetics on point. The gameplay is quite simple but effective, well done !
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Dicezilla's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #646 | 3.615 | 3.615 |
Enjoyment | #724 | 3.438 | 3.438 |
Creativity | #728 | 3.656 | 3.656 |
Presentation | #837 | 3.750 | 3.750 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Use dice to play card. You need to upgrade dice to have better roll and so more effective card action.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
TBH it's puzzling at first but fortunately it's not hard to learn the basics.
That being said, it was fun. I got good cards and good strategy so it wasn't a hard thing to defeat the zilla :)
Great game! Godzilla is agood idea, I enjoy this game, Impressive game in such a short time. Great job!
Feel free to check my game if you want to challange your brain muscle!
I love the art! Dicezilla is great, and the cards are all immediately distinct at a glance so I quickly became comfortable assessing my hand and working out a plan for the turn.
Speaking of the cards - I thought that the effects were nicely varied and encouraged mixing up gameplay turn by turn. I really liked the card that would also damage you for the value of a die, as I thought it was a great idea to have an incentive to keep lower value dice around even as I progressed and evolved.
Was nice that it basically had new game + built in! Felt great to restart the battle with my new and improved die ready to go :)
Had fun giving this one a go, Dicezilla's attack sound effect absolutely wrecked my ears tho the first time, didn't realise I had my volume on max haha
Very creative, I loved it!
It has all that you can ask for: dice, cards, cards that use dice, special effects, and Godzilla.
It's easy to understand, and fun to play.
Visually, it's looking great, it really has a retro vibe.
Excellent submission! =D
Cool game! It was quite hard to understand the interface at first, but when I did, I had some fun experience!
I struggled a bit understanding the different effects the cards had and how the dice were used. Am I supposed to be able to use the same dice twice in one turn because I think I was able to :) Neat use of PICO-8 for sure
Thank you for your feedback!
Several people struggle to understand all the UI directly and the little tutorial/instruction on the page didn't help.Next time I will do an in game tutorial for sure!
The effect of each card appear on top of the screen when you hover the card. Each [ ] on the instruction are a receptacle for a dice.
You cannot play the dice twice a turn, when you play a dice it disappear. So each turn you have 4 dice to spend on any card you want.
This looks amazing :D
Makes me want to get into PICO-8, is it very difficult compared to engines like Unity?
The presentation is so good with the screenshake and all, is it intentional that I can use the same dice for 2 fields in 1 attack tho? Definitely cheesed it a bit with my D8 on those two dice attacks :D
PICO-8 is a lot more "direct" and straightforward and I love that. You can go on the PICO-8 website and I think you can look at any cartridge there to have an idea about the difficulty of the code aspect (there is a little link/button at each cartridge which will show the code).
And yes, the double attack card was intentional to not make the game extra difficult, but now it is maybe too easy :/
edit : and thank you by the way!
Had a lot of fun with this. Would be nice to know what the enemy attack would be so you can plan to defend or heal. Great work!
Fun! Although the evolved dice stay there even after you die, is this intended? Either way, i beat the godzilla on the second try and had fun.
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