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A jam submission

Of Dice And BAMView game page

Dodge and survive against unreasonably aggressive dice
Submitted by Barikami — 3 hours, 20 minutes before the deadline
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Of Dice And BAM's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#12043.2083.208
Overall#19703.0563.056
Creativity#20363.1253.125
Presentation#26992.8332.833

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The enemies are dice, and we are stealing their roll

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

I loved this game it was really fun nice submission.

Submitted(+1)

The first time I played I didn't know that I could step in the circles to stop the spawn, so after surviving for a minute there were so many guys everywhere that I was overwhelmed and died. The second time I played I figured out how to stop the spawning, and I did much better. I player about 6 more times trying to survive for 3 minutes, and I got to about 2 minutes 30 seconds before I was killed by that sword guy. CURSE YOU SWORD GUY!

The only thing I would add would be a walking animation for the main character.

Very fun game! 

Developer

Sword guys got hands! :D I actually nerfed his speed by a third just before the deadline :'D

Yeah the player was the basic circle until 30 minutes before the end, as a programmer animations scare me :')

Thanks for playing and for the feedback!

Submitted

Nice chaotic game. The dodging was fun and love the variety of weapons the dice have. I would say that it did force a strategy to just stay close to the walls rather than actually dodging all around the room but even with that I would say it's quite fun. The different modes add lots of replayability which is quite nice. Visuals and audio was good as well and you done very well in just two day. Good luck on the jam!

Developer

Yea I noticed the wallhugging halfway through, but I couldn't figure out a way of combating that without it feeling oppressive. I introduced the spawners to give some incentive to not just circle the room. Thanks for the feedback! =)

Submitted

This is a hectic but enjoyable game! Keep up the good work!

Would love if you can check out my game too. Thanks!

Submitted

Once I figured out you can disable the spawners the game went from HECTIC GO GO GO GO to manageableI think it was more fun before I figured that out hahaha.

Submitted

This is a fun, yet stressful game to play, the difficulty ramps up quickly but thats fine as thats the main mechanic, really fun game to play and challenge your friends at.

Great job!

Submitted

The game was fun to play! Got over a minute! Great gameplay!

BEST OF LUCK:)

P.S. Check out our game too!

Submitted

The game goes from 0 to 100 instantly and everything get hectic. But fun to play!

Submitted(+1)

Is it possible to attack? I would like to attack, there is so much dice and I couldn't go over 1 minute :(

Developer(+1)

No you are a pacifist, sorry :( You can stand near the spawners to disable them, it's the number on the green field for how long you need to stand near them for them to disappear without spawning new dice :D

Submitted

Ok I go back to the game with this information. I need to beat this minute!

Submitted(+1)

Mission done. My job is complete here.

I really enjoy it a LOT more when I know that I can disable enemy. The reward to disable one and avoid an attack at the last second is awesome!

Good job!

It's like a rogue-like with one map. It's a bit chaotic so I didn't really change my strategy based on what the enemies rolled. But I played until I got over 1 minute. Fun! 

Submitted

A fun little game that was really challenging

Submitted

The game looks fun but i couldn't understand what is my mission in the game :o

might need a lil tutorial :3

love the art style though <3

Submitted

What an improvemt compared to the playtest!