Amazing puzzle game. Really made me think. Each level was so well designed and a step up from the previous. I love the art style and the computer sound effects fit perfectly. Would love more levels and other expansions. Really addicting. Just perfect on all fronts. Superb job.
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Dicetropy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #148 | 4.118 | 4.118 |
Overall | #181 | 4.010 | 4.010 |
Presentation | #281 | 4.206 | 4.206 |
Enjoyment | #348 | 3.706 | 3.706 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I imagined a dice "splitting up" into smaller dice to get around and reach their goal.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
A really great puzzle idea- Also well done with the tutorial levels, I would be totally stumped if not for those.
The presentation and puzzles are really great! Amazing game!
The puzzles had a lot of depth to them for a jam game. It had some interesting mechanics that took me a bit to master. Had to change up the way I was thinking a few times which is always good in a puzzle game. The only thing I really felt was missing was like an undo button. There were a few times I had to reset semi-complicated sets of movement just to undo a single bad move which was a bit frustrating at times with the larger puzzles. Overall one of the better titles I've tried so great job!
Totally agree on the undo button; I already have it working on a newer build and will upload it post jam. Was a bit worried it'd kill the flow or difficulty of the puzzles but it's actually quite the opposite, since it removes the need on longer levels to re-do the whole sequence (tho sometimes you need to, as specific moves at the beginning might make the state of the board unsolvable later!).
Either way, thanks a lot for the feedback!
I enjoyed that thoroughly, reminded me of the games I'd play in class during school. You got a great game going.
Really challenging but very engaging puzzles. Loved the use of sound and visuals to create a unique atmosphere. I also would have liked an undo button to make missteps less punishing but not a deal breaker. Overall good job!
This is such a cool idea! Fun gameplay, challenging puzzles, smart mechanics, great art, and fun SFX; this game rocks! (Or should I say rolls?)
Incredibly challenging and I absolutely LOVE the atmosphere of this game! Felt a bit like TIS-100 for ambient sound and visual FX.
I got to level 5 before realizing I was mostly solving puzzles on luck and brute force haha, quite the puzzler!
Fantastic. Was a bit tricky to understand at first, but once I fully understood what was going on, it became one of my favorite games of the jam. As other people mentioned, some kind of undo mechanic would be nice, but did not detract too much from my enjoyment. Outside of the design, great aesthetic, and great audio design (even if you didnt actually make the sounds yourself). Really well done. Congrats and thanks for sharing!
Pretty original puzzle game, the art and animations were well made. Had fun playing it.
The authenticity and the theme are so nice. The gameplay is smooth and matches with the theme so well. The difficulty is a bit hard but it was quite a grueling fun experience!
This was such a neat mechanic and great art style! Loved the art and sounds as simple as they might've been and the satisfaction of solving a puzzle after a couple tries was great. Good job, if I had any "complaints" it would be that I wish I could take steps back to retry a different angle instead of having to recreate my path every time. Great job!
A solid puzzler. Just really needs an undo button.
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