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A jam submission

DieTetrisView game page

Dice matching fun!
Submitted by AllyTunes, LucieTvar (@LucyTvar), svobodajak, pazzicz — 2 hours, 23 minutes before the deadline
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DieTetris's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#1034.1294.129
Enjoyment#1333.9903.990
Creativity#1704.0794.079
Presentation#1844.3174.317

Ranked from 101 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We have falling dice that you must roll into place.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 40 to 21 of 72 · Next page · Previous page · First page · Last page
Submitted (1 edit) (+1)

Too embarrassed to post my (abysmal) score... Cool idea to mix Tetris with this year's theme!

Submitted(+1)

wow... <3 <3 

Submitted(+1)

Really cool take on tetris. Very well put together and very addictive:) 

Submitted(+1)

Such a talented tetris adaptation. I swear, this is the best than the original tetris! 

Great job!

Submitted(+1)

16350! Managed to resist just a bit with the 4/5/6 dice! Wonderful idea for the lovers of the genre!!! You need big brain time at first, but then it becomes more intuitive! Nice sound, visuals and ways of conveying the player a sense of control! Bravo

Submitted(+1)

beautifully crafted and very fun game! awesome work!!

Submitted(+1)

Plays so good! The game is really polished and gameplay is really solid. I could play it for hours! Would be great if bigger combos were rewarded with bigger splashes, WDYT?

Submitted(+1)

This is the most polished game I've reviewed so far. And its such a clever core idea that fits the theme so well! Well done!

Submitted(+1)

You have to concentrate quite a bit, because I'm used to turning first, then moving from Tetris. The graphic design is really good, but for a long time it was very simple with 3 colours. After one round, the number of colours doubled and I was suddenly completely overwhelmed.

Submitted(+1)

Okay, this was the best concept and execution I've seen so far for the jam! The game feel was on point! The sound effects accompanied by the VFX were so good, I keep getting dopamine rushes every time I get a SUPER MATCH! or COMBO!

Submitted(+1)

This game is very well done and very entertaining, I invite you to play my game.

Submitted(+1)

This game needs more votes. Best one so far! I love the fast-paced problem solving required to get the colors to match up. Polish is top-notch, The combo screen effects make that dopamine rush kick in real good. GG!

Submitted(+1)

Woooah... With first arrow left/right the idea was absolutely sold to me! The most fun approach to the Tetris mechanic I've seen so far.

The whole "you can turn dices in 3 dimensions" idea is really cracking my brain (but only in a good way). Don't know if I am patient enough to truly master it, but someone definitely is and I can already imagine how much fun can be watching a skilled player running it.

Blast VFX, overall SFX, graphics and animations are soooo well done. It already looks like a AAA tetris game. Can't imagine how far it can go after the Jam. Amazing entry!

Submitted(+1)

Wow, the idea for this is great. The game is hard and pretty confusing, but I find myself getting into it a lot! I really liked how it introduced the new colors late into the game, though as soon as the new colors were introduced, it felt impossible! The game also looks really good, and it felt good to control! 

Submitted(+1)

Really cool game !

The concept is very smart. The gameplay is very simple to understand & get into.

It's all very nice looking & well polished.

You guys did a great job !

Submitted(+1)

Really great work here! The idea is flawlessly executed, and for a short timeframe, it is very well balanced. The idea to just keep the player to 1-3 for the first part, building their confidence and teaching the mechanics, before getting the other 3 involved, was a really great hidden tutorial. You were also good, whether it was intentional or not, at keeping the fairness appropriate in terms of speed. I think the game slowed down when the first piece with a "5" on it started coming down.

I honestly have no feedback other than great work! One minor suggestion would be to allow the player to slide the tetris pieces along for the "last minute" reflex save. That felt a bit inconsistent to me, and it seemed that it wanted to snap my pieces back.

I also really liked the game moment when I realised that ALL touching blocks clear. I was trying to make tetronimos specifically. That opened up the game for me.

Submitted(+1)

Really cool idea and a clean execution!

Submitted(+1)

This is genuinely fantastic.  The concept is simple but endlessly replayable, and the execution+design is so clean and professional!  Hope you're in the top 20!

Submitted(+1)

Wow! This is fantastic!

Viewing comments 40 to 21 of 72 · Next page · Previous page · First page · Last page