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Blot Fugitive's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #3134 | 3.240 | 3.240 |
| Creativity | #3321 | 3.420 | 3.420 |
| Audio | #4315 | 2.680 | 2.680 |
| Narrative | #4702 | 2.173 | 2.173 |
| Enjoyment | #6230 | 2.333 | 2.333 |
Ranked from 150 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Blot Fugitive is built entirely around the idea of a time loop. Each time the player resets (either by dying or pressing the "Loop" button), a ghost of their past run remains — replaying their exact actions. These "ink ghosts" become essential tools for solving puzzles, activating switches, and overcoming challenges that would be impossible alone. The loop isn't just a story element — it's the core mechanic. You must plan ahead and cooperate with your past selves to escape the cycle. The more you loop, the more allies you leave behind.
(Optional) Please credit all assets you've used
All pixel art and code were created by me using Aseprite and Unity.
Sound:
“83 BPM Industrial Drum Loop #14379” by looplicator
Licensed under CC BY 4.0
https://freesound.org/s/818312
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Comments
my head hurts... but in a good way
This was a crazy time. Really trippy with a lot going on. The game could use some focus on a core mechanic and go further with it, instead of just puzzle platformer. The maximalist vibe was cool though, loved seeing it all put together!
The game made me pretty dizzy and I could hardly tell what I was doing, but I was entranced. I would have kept going if it didn't make me feel a bit off haha
I must confess I got really stucked for a long time, I only were able to beat after reading the comments, I didn't know the math question opens another gate. Good game, but if you're planning to do an update, I recommend you clarify exactly what a button do. Otherwise, the player will think it's a glitch
Really nice looking game! The art goes well with the trippy rotating camera, the game is quite challenging but the triple jump was definitely very welcomed. Great work!
I really liked the game's unique strange/surreal atmosphere. couldnt get at first what I was supposed to do but solid experience still either way. really liked it!
Super unique vibe, the visuals and audio work perfectly together to create that disorienting strange atmosphere. Well done !
unique art style and music fit well, this a cool one.
Your art style is awesome loved it so trippy! The surprise math puzzle is pretty funny too. I did get a lil stick I pressed the blue green and light blue button simultaneously but still couldn't find any new doors that opened for me just didn't know what to do at that point. That said I liked your concept and you executed on it well!
Quite an agressive art style, love it.
The music is a bit difficult to play along to and the rotating of the screen made it quite hard to get familiar with the game enough to keep playing.
Good job!
Wow that is one trippy art stile, I love it! Kinda breaks my brain when the level is flipped, but in a good way.
If you don't mind, please consider rating my game as well :)
Very trippy, It's a bit confusing tho on how to beat it but I liked the art direction
Very trippy game. Couldn't quite figure out how to beat the game unfortunately. I found a button that lifted a cage that had a blue gem but i couldn't figure out how to do it. I thought I could die on the button but then my body didn't appear there that time so I don't know. The camera movement was interesting.
Really cool idea but the camera rotating makes it disorienting which might not be a badthing as it also emphasizes the style. but also after a while i was confused where to go. But overall really cool game
Love the sound and visual design!
Creative take on the theme. The camera makes it pretty challenging and mind-bending. I didn't quite get some of the ghost logic, occasionally it would help to trigger a button but often would do unexpected things like collide with each other, or not appear. I find the aesthetic to be particularly cool and evocative.
I think the visual and audio fit the style of the game very well. It's a bit hard for me but the concept is very interesting.
Nice submission! Was a fun take on the loop theme. The aesthetic was really unique and added real ambience to the experience. The camera rotating was disorienting, but in a way that provided challenge. Keep it up!
Interesting take on the theme, but the camera spinning around made it difficult to play without getting dizzy. I liked the core mechanic of using your 'ghosts' to help solve puzzles, I just couldn't make it very far due to my issues with the camera.
Fun stuff. Made me feel a bit insane while playing.