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nagmay

193
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A member registered Jun 11, 2020 · View creator page →

Creator of

Recent community posts

Thanks! I am glad you made it to the end. 

Yes, the secret double jump was originally an accident, but we liked it so much we decided to leave it in. We even added small visual indicator to help time it (though it is still hard to pull off). 

Very cool. I've seen several games in the game that center around the looping know mechanic, but yours is really well fleshed out and fun. Great work. 

Lots of fun, but catching those rings was harder than expected. Or, maybe I'm just not great at it. 
Well done!

"Louis is very energetic" - yeah he is!

We had some similar ideas. I like what you did with is. Well done!

All those years of Star Fox are finally paying off!

Lovely and creative idea. Made me feel like a real DJ. Not a good one though :)

Lovely and clever game. 

Very creative! Also love the pixel art style. 

Very enjoyable to play and I love the pixel artwork. 

Love you pixel character designs. 

Can't explain exactly why, but that was a lot of fun. Played longer than I care to admit!

A mini metroidvania!  love it. 

This is saddest image I have seen all jam :(

This is a clever idea and fun to play. Updating the car sprite to holding the food would have helped me more quickly understand the steps. That said, I did figure it out. 

Ok - and this is embarrassing... I didn't see the essential controls that show after that text. I had scrolled the browser too far :(
Knew that I had to be missing something!

"Am I screwed?" - yes, it appears I am. Tried multiple times, but could barely fill the bar at all. 
Still I had a great time. Interesting  and fun take on the tower defence genre. 

Restart wasn't constantly working for me, but I still enjoyed it. Well done. 

Restart wasn't constantly working for me, but I still enjoyed it. Well done. 

That neck snap was the chef's kiss! Well done. 

Took me a bit to get the hang of it, but the unique visual kept me playing until it clicked. 

Makes me wish I had 3 friends!

(and by the comments, I'm not the only lonely one :)

No  problem. I just wanted to admit that I initially thought it was all part of the game :P

Love your pixel art!

Adorable black cat the uses itself as a platform? I can get into that!

Love your art style. 

Took me way too long to realize that the outlines moving wasn't intentional :)
^ on a mac in Chrome or FF

Switched to a different computer and I am glad that I did. Your game is a lot of fun. 


I have played a few lasso games during this jam, but yours was unique. I liked how the rope/fence interacted with the sheep and they couldn't just jump over it. This changed it from a purely speed based game into something interactive. 

Gorgeous and fun to play. 

I also want to give you props for the audio control interface on the start screen. That was cool!

Didn't fit on my screen either, but I like what I saw. If you can fix the web version after the jam, I would love to play it. 

Bringing one of my favorite books to life - well done! Some animations on the actions would have really helped, but I realize that there is only some much that can be done during a jam

Way to Get Schwifty!

Surprisingly in-depth puzzles for such a silly complex. Great job!

So, the blue water made you curious enough to touch it?
:)

(1 edit)

Totally agree. Jump buffering is in place, but coyote time was still on the unfinished checklist when the jam ended. I'll be sure to add it once the reviewing period is over. 

Thanks for playing!

Nice! I've been hoping to play a mobius strip racing game. 

Great. Now my spacebar is worn out... you owe me a new keyboard!

Kidding - but this really is a surprisingly fun entry. Well done!

Incredibly clever and unique direction for a game. Well done!

Not easy to master, but inventive and really fun!

Wow - a deceptively simple idea that makes for some really fun puzzles. Great job!

Using your own body as a platform - a cool idea we both had. I like your implementation! I also love the music distortion when you loop. 

Did notice extra doors appearing sometimes at seemingly random. Couldn't tell if it was a bug or something I triggered without knowing it. 

Pixel art, point and click? Yes, please!