Enjoyed this game, its kinda comforting and the sonar mechanic is great
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Woob's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1861 | 3.256 | 3.256 |
| Artwork | #2803 | 3.333 | 3.333 |
| Narrative | #3639 | 2.385 | 2.385 |
| Enjoyment | #4053 | 2.872 | 2.872 |
| Creativity | #4085 | 3.231 | 3.231 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Collect the treasure before the time runs out, or you start again in an endless loop.
(Optional) Please credit all assets you've used
https://otterisk.itch.io/hana-caraka-topdown-tileset
Comments
Very nice game :)
It took me a while to realise that I had to do things in the right order. So much so that I spent quite a bit of time in front of the runes not knowing what to do, or in the maze wondering why nothing happened when I got there. But apart from that, they were great puzzles (with lots of cute little animals!).
We did a similar game, if you ever want to check it out ^^
I liked woobing - I think if you added some more feedback to that action (some tweening) that would've felt better. Good submission otherwise, that "safe spot" at the beginning was a good idea for a breather as well.
Just some gamefeel - like the player tweening its scale (let's say for simplicity, just expanding and contracting quickly) when you press the sonar button - gives that instant feedback, whereas in here - it's just a circle that spawns, which doesn't have that visual impact alone. The circle expansion speed can lerp to a diff value as well so it's slower at the start. Just a combination of things to add to "oomph" as you say.
Yeah I guess I could have worked a bit more on the game feel than just the puzzles, that's what took most of my time I guess. Even the puzzles feel a bit "dead" when you finish, start or step on something, so I guess I got that to work on for next time! Thanks a lot for the feedback, it helps a ton.
I like the radar mechanic, and the game is smooth and feels good to play!
Very cute and chill environnement. I was a bit clueless on the puzzle with the runes, maybe add a bit much more info to guide the player, because with the loop you can't take all the time you want to think about it.
The animal sounds was a nice touch to add more life to the environnement.
Finished just in time !

The reasoning we had while coming up with the game, was that we wanted to have the least amount of hints around so the player has to figure out himself what to do, and waste time doing so to trigger the loop. We also added the animals so they go and pet them and waste more time :D! Thank you for the feedback and playing our game! And you were cutting it real close :D
A really chill game! Loved the cute sound effects. The woob device was a fun mechanic for the treasure hunt. Great work!
Loved playing, great atmosphere and fun puzzles. Very relaxing.
For some reason hearing this definitely not animal voice mooing at me as I'm walking was funny to me. Good game :D
I wanna to pet every animal I see.
Great job for this game, tho the character differs a bit too much from the rest. Great job regardless !
This was the most fun submission that I have played so far. The puzzles were fun to solve and the time limit was well chosen to give the right level of challenge. I seemed very speed-run-able (The best I got was 1:47). I also made a game with time loops, I like to see other people were thinking similarly.
Very nice visuals and world design! I didn't quite understand the woob at first, but I got the hang of it.
Interesting concept, I'm a big fan of time loop games! The world was cute, took me a while to find out what the woob device was for. Keeping knowledge from previous runs is always cool, but I did think I could apply the knowledge in any order and was surprised to find myself locked out of things until I'd completed other things. Nice work though, chill vibes
I had problems playing this. I couldn't pick up the treasure chests and had problems petting the animals so. Sorry. Also pro tip, Never just scale up pixel art sprites. It never looks good.
Loved the soundtrack, animal sounds, "woob" sound, with a really interesting game idea! I enjoyed finding the different set pieces and seeing what you all cooked up! My only gripe is I wish I could see the timer or at least have some sort of way of knowing how much time has passed? Lovely idea, would love to see a full game based around it!






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