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AjaxSpaceMonkey

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A member registered Feb 05, 2025 · View creator page →

Creator of

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Thank you :)

Making the pixel art and music for this game was a lot of fun. Yeah nobody else commented on the Mary had a little lamb yet haha. I thought since the tune is open source I would make a remix of it and mix it up a bit changing the melody half way through.

Please feel free to leave a rating if you haven't already, there are 6 hours left :).

Thankyou :)

I used to use pygame a lot to make games so it's what I'm used too haha, so for me it is well suited for short projects like this. With something like Unity I get bamboozled by the infinitely many gui menus that it seems to have lol. Game engines are definitely much better than pygame for longer projects though.

Cool thanks, I'll check out the new version later

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When I try to run this on my windows 11 PC I get "Error: cannot run on a 640*480 - 32 bit screen".

My monitor is 1920*1080 btw

Hi.

This was fun, pulling the first box down to climb onto the platform worked well and the lasso was a good interpretation of the tied together theme.

I couldn't get the swing to work either. I got most of the way there. I lassoed onto the far left of the "Swing" block and then swung as far left as I could and when I was there I pressed right click to release at the same time as jumping. This let me get as far as hitting the side of the platform on the other side, but not on top of it.

Are we missing something?

I liked it overall though :)

Hey I played the game, I was also confused where to place the plants and animals, I think maybe the highlight wasn't bright enough so i thought it was just part of the grass. After I worked that out it was fun though.

At a certain stage, after being bombarded by pigs, sheep and geese left, right and center, the humans stopped coming but there was no clear ending or "You Won screen" was there meant to be?

Overall I enjoyed this game :)

If you haven't checked out mine yet please do! It also has sheep haha.

Hi, This was a lot of fun. I managed to get a score of like 600 but couldn't get much beyond that before the plant died haha. It would be cool if you could add different types of enemies maybe with different weapon types that you can pick up when you kill them to give the game a little more variety.

Overall a great game!

Feel free to check out mine if you haven't already :)

Thanks, I worked out the controls in the end :)
It wasn't that clear to start with which situations I should be pressing n and m in.
It wasn't for a while until I realised that it was when i was right underneath the grassy patches.
I got to the ending :)
This was a lot of fun.

I'll give it a rating.
Have you had time to check out my game yet?

Haha, I'm sure the other ones are a lot of fun too.

Have you had time to check out my submission?

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Hi Tashawych, glad you enjoyed my game.

I thought the last level might prove a little tricky haha.

I was planning on getting it to save progress when you restart the game but I didn't get around to implementing that in time with so much else to do haha.

I loved your game too!

No worries, I will re-rate it after you have re-uploaded

I liked the interpretation of the theme. The art style was consistent and well-done too.

The opponent was hard to beat!

I left a rating.

If you would like to give my game a play too, that would be great :)

The graphics when the player falls are actually quite cool. I like the theme implementation, the rope physics seems well-done. I found it quite hard to control though because the movements of the tree were quite unpredictable haha, but maybe that's just because I am bad at platformers. I've given it a rating :)

If you want to check out my game too that would be great :)

I'm not sure I properly worked out the controls, so I couldn't get past the first level. I am probably missing something obvious, how do I do the "tie yourself up to climb"? I can only find the controls WAD to move and R resets me to the bottom left. I noticed there are M and N letters at the top but the M and N keys don't seem to do anything for me.

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I liked the yarn visuals, very aesthetic. As you have noted, the Godot icon farmer doesn't move, I'm sure after that is patched the level will be a lot more challenging. Is the rope meant to snag if I walk away from it preventing me moving further? I could get through the exit fine without collecting the rope, it just didn't register it as a win.

This was fun, the growing vine was a nice implementation of the plant special object.

The only thing it could have done with is more clearly labeled controls like the others said. Once I worked them out though it was a nice little game!

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Thankyou!

This is the first time I have made music for a game so I'm glad you enjoyed it.

Your game was fun too :) I gave it a rating.

Great Story game!

I had fun playing this :)

I liked your interpretation of an educational game based around the special object.

This was a lot of fun, the art is really good, and the timer provided a fun challenge.

The dynamite and pig being tied together was an interesting interpretation of the theme.

I thought maybe the plants could have played a little more important of a role in the game.

Overall a great game though.

I've given it a rating :)

Hi Joshanson, no worries. Yeah it can be hard to do everything in time.  I didn't have any sound in my last game jam submission either.

Don't worry, I have rated it highly in all of the other categories :)

This game was really fun!

The grapple mechanic seemed very well made.

It took me about half an hour and hundreds of respawns but i eventually got to thee top.

The visuals were really well-done too.

Was there meant to be any audio?

I gave it a rating. If you would like to check my game out too that would be great! :) Thanks

Thankyou! I loved yours too.

This was great fun!

The visuals at the beginning I found especially impressive.

I loved the vibe of this game, the house gave a similar homey feeling to the one in Undertale.

Having the special object as the main character was a great idea.

I gave it a rating. If you would like to check my game out too that would be great! :) Thanks

This was a lot of fun!

I liked the mechanics of being able to switch player and pull the other player towards you.

I found the levels quite hard, but I'm not great at platformers generally so maybe that's why haha.

I gave it a rating. If you would like to check my game out too that would be great! :) Thanks

I enjoyed this, the Zood dialogues was quite insightful and fitted the theme well!

Do the things that you say to the Zoods have any effect?

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I love the aesthetic of this game and the flying animation was really cool.
When I replayed and intentionally fell down one of the holes to see if there was anything down there, I was pleasantly surprised to find that there was :)

We both had a similar idea for the interpretation of the theme: a protagonist that doesn't fit in to the society they find themselves in.

Great job, it's getting a good rating from me.

Hi kornjaca.

Here are how you get the 3 endings which I will just name by colour to minimise spoilers.

All endings are achieved when you get 100% acceptance and the one you get is dependant on whether you have killed anyone (not necessarily everyone) and the stats on the acceptance, benevolence and conformity meters (A, B and C).

Spoilers ahead:

Black: has killed and C isn't full

Blue: hasn't killed and C >= B or has killed and C is full.

White: hasn't killed and B > C.

Hint: increasing B or C increases your chance of being accepted by bots, but can make it harder to get endings, so don't just do all interact "F key" actions, decide whether to do them tactically.

Thank You :) I will check out your game later too when I am on my PC

I really liked the interpretation of the theme, 5 stars for that! Having to delete "odd" files on your computer was a cool game mechanic.

I love your game too :)

This is really good :) Took me a minute to realise that I had to hold left click to shoot since I was just tapping it which didn't work but after that it was great fun. I like the movement mechanics and the way the debris of destroyed ships is attracted to you.

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Thank you :). Making the perspective rendering system and 8 separate images for the billboarded assets took a lot of the time for the project haha. Glad you like it.

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To run please: download, unzip, run main.py
dependencies: python, pygame

The later version v3 contains patches to bugs in v2

An executable for windows has also been attached for convenience, please note the executable was uploaded after the deadline so feel free to rate my project based on the .py version instead (although they should run the same).

Thanks!

 
Here a link to my the game on my public itch io page, If this could be moved to submissions that would be great.

Hello, I submitted my game jam in the last few minutes and it said that it was submitted and public (it was submitted before midnight). But the submissions page did not work correctly and I cannot see my submission

Is it possible that it could be judged since this was a glitch with the submission page?
The game is published publicly on my itch io page, as you can see it is uploaded before midnight, but it is not in submissions.