Many thanks :)
Douckdouck
Creator of
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Thank you very much :D
Yes, it's like Groundhog Day. Observing the details to use them to your advantage (well, without the endless winter, phew!).
As for the difficulty of the platform, I am aware of this and we will update the game after the jam to make this aspect of the game easier.
Thank you for playing and commenting ♥
A very cryptic game! I really enjoyed having to try lots of different things to find all the endings (I admit I would have liked a little counter somewhere to tell me how many endings I had unlocked and how many I had left to unlock. But that's just a minor detail^^). At first, of course, I just went down the stairs. But when I realised the potential of going back up... incredible! There's a lot of humour and unlikely potential!
In short, a very nice experience :D

An absolutely magical game ♥
Out of the entire game jam, this is the first one I’m giving 25/25 stars.
It’s beautiful, it’s sad, it’s joyful. It’s funny too. The artwork is absolutely adorable, and the music is just perfect. I’m usually not a big fan of purely narrative games, because I like having gameplay stakes. But this game is an exception, and I loved it from beginning to end.
Huge congratulations to the whole team :)
Bzz
Thank you very much :D
Since we had all the ideas for this time loop from day one, we actually spent almost all of the game jam drawing, animating, and creating sounds ^^ So we brought this little world to life! And it was really enjoyable. We thought we'd love to live in this little village :)
I'm glad you liked the game.
I went to check out your game. Unfortunately, as I'm not an English speaker (I use an online translator), there's a bit too much text for me to be able to play it. But I can definitely say that the atmosphere is incredible and that you've done an excellent job.
The game is really cool and very enjoyable to play! The circle that changes shape as you go along is a great idea and really refreshes the gameplay.
My only complaint is that even the slightest mistake is almost impossible to recover from. I even lost once when I hadn't made any mistakes at all! But if you can fix this detail and make the game just a little bit more forgiving, it would be a very, very addictive game.

Un jeu d'une qualité assez époustouflante ! Le polish est clairement au rendez-vous et la difficulté augmente de manière progressive, si bien que presque sans qu'on s'en rende compte ça devient infernal de devoir suivre cette boucle alimentaire ^^ J'étais archi concentré et me répétait en boucle "rond, carré, triangle" afin d'anticiper les combo. De plus, le code couleur est très lisible (même pour un daltonien comme moi) et fait que dans le feu de l'action, on comprend toujours la situation. Aussi cet effet lorsqu'on absorbe une pièce est très organique et très satisfaisant. Bref, vous avez compris, je n'ai que des compliments pour ce jeu qui est clairement un des meilleurs auquel j'ai joué pour l'instant :)
Je laisse ici mon record qui, je crois, n'est pas mauvais ^^

Un grand BRAVO !
Very cool game! And great mastery of that old movie atmosphere :)
It makes you want to explore it further and add a puzzle or riddle dimension. Because you really get the feeling that this person is not your friend and is enjoying putting obstacles in your way.
Well done for creating all this in such a short time!
So cruel... but so funny!
In this game, you think you've seen it all, but there's always a new way to throw a spanner in the works and make you suffer. I reached 99% and change. Several times. But was I close to the end? I'm not sure xD
Well done on this great game!
And honestly, although I would have liked a bit of sound and music, I didn't miss Sisyphus' legs ^^ I found it funny to see his head floating in the air in such an absurd way :)
Very nice game :)
It took me a while to realise that I had to do things in the right order. So much so that I spent quite a bit of time in front of the runes not knowing what to do, or in the maze wondering why nothing happened when I got there. But apart from that, they were great puzzles (with lots of cute little animals!).
We did a similar game, if you ever want to check it out ^^
It's a very original concept with a lot of potential!
However, I was a little frustrated by the lack of gameplay. I would have liked there to have been an objective to activating these notes, like musical puzzles to be solved by activating one note and not another.
Still, it's a beautiful game and a relaxing experience. Well done for creating it :)
What a great adaptation of the theme for a rhythm game!
However, it was a bit complicated to play on an AZERTY keyboard. I managed to score 86% in easy mode, but I didn't even dare try the other modes because my brain was getting so confused typing A instead of Q and Q instead of A ^^.
Anyway, great job, because it's a very well-made game!
What a great idea!
I loved it :) Unfortunately, as I'm not an English speaker, the text went a bit fast for me. But it didn't matter, I understood the story as best I could and enjoyed the experience immensely. Definitely one of my favourite games so far :D
Well done to you, especially for making this lovely game in such a short space of time!
Such a soothing game :)
And a surprising way of approaching the theme with these two loops that blend together! I really like the way the drawings become more complex, creating more disorder in the way we fill them in. And yet, within this mess, the game is so forgiving, giving us only the colours we need, or allowing us to go beyond the frame. In short, the game becomes more complex as the levels progress, while still managing to retain its cosy, relaxed vibe! A great job!
Yes, I understand (even if it wouldn't really be a time loop anymore ^^).
The idea here was to learn simple actions on a time loop that was short enough so that you wouldn't get tired of having to repeat certain actions. Then, ultimately, to have to chain these simple actions together in an optimised way to successfully solve the time loop in one minute. It would have been impossible and less coherent if we had saved the past actions from previous loops.
But I completely understand that repeating actions can be frustrating, and I'm glad you still enjoyed the concept, art and music :)
Thank you for playing and commenting ♥



























